Notices


Reply
Thread Tools
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2271
I don't know if it is only my case, but don't bother playing Baldur's Gate.
When you get Imoen(or as I assume other NPC) in your party game save corrupts and you can't load your game.

Save states seem to work fine tho, but I don't know if you can trust them in long game and what about changing the CDs? :/
 
AgogData's Avatar
Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#2272
magik you were right, crash 3 at the pipe crash just disappear and he is under the soil. crash 3 is great @ 1000 Mhz - FR 2 - cycle 1.
btw tried jackie chan stuntmaster and it freezed at Midway logo
 
Jack6428's Avatar
Posts: 635 | Thanked: 282 times | Joined on Sep 2009 @ Black Mesa Research Facility
#2273
Will we ever get to the stage where there will be no need for overclocking and the games will run smooth and look good with hardware acceleration? Just asking...
 
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2274
Jack6428 maybe... this is a good sign:
http://talk.maemo.org/showpost.php?p...postcount=2259

magik you were right, crash 3 at the pipe crash just disappear and he is under the soil
Told ya
 
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#2275
Originally Posted by Magik View Post
I don't know if it is only my case, but don't bother playing Baldur's Gate.
When you get Imoen(or as I assume other NPC) in your party game save corrupts and you can't load your game.

Save states seem to work fine tho, but I don't know if you can trust them in long game and what about changing the CDs? :/
Why would you play Baldur's Gate through psx4all, when you can run the PC version of Baldurs Gate 1 and 2, Planescape torment and Icewind dale, through gemRB on your n900, with full audio support, high resolution and no stuttering/lag? dosent make sense to me
 
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2276
mthmob did you try to play it? Gemrb needs more tweaks. Bg1, Bg2 and other infinity engine games are too bugged to be finished. ... and no right click=wizards are useless, because they can't learn spells.
Apart from that I would like to try and finish psx version just because I'm curious

EDIT:
On PC emulator there's the same bug. You can't start the game after first save... well it's a unreleased version so I'm not mad at it
Save states FTW.

Last edited by Magik; 2010-12-01 at 22:37.
 
Jack6428's Avatar
Posts: 635 | Thanked: 282 times | Joined on Sep 2009 @ Black Mesa Research Facility
#2277
Originally Posted by Magik View Post
Jack6428 maybe... this is a good sign:
http://talk.maemo.org/showpost.php?p...postcount=2259

Told ya
Looks promising...so maybe by spring we will have it super cool
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2278
still nothing except this interesting mail =)
We currently have the psx4m code updated with OpenGL ES 1accleration, and we're getting updated source from Zodttd, which will be merged with our gpu-code ;-). Would you like to change your google code project into more general psx4all project, so we could also join in?
from summeli.fi
i think it's good news to share it ;-)
 

The Following 8 Users Say Thank You to bonapart For This Useful Post:
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2279
bonapart wow! Great news! I hope you accept it. Summeli is pretty skilled symbian programmer(and only hope for s60 users ).
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2280
Magik: i can reject it? of course no =)
 

The Following 4 Users Say Thank You to bonapart For This Useful Post:
Reply

Tags
bonapart_rules, its dead......., playstation, psx4all, sausaaaaaaaaage, sausage tag, try & emu mgs4, who needs this?, whytagsmerged?, wurstthreadever


 
Forum Jump


All times are GMT. The time now is 07:47.