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Posts: 1,463 | Thanked: 1,916 times | Joined on Feb 2008 @ Edmonton, AB
#221
Originally Posted by cks07 View Post
Hi,

I have a question. Is it possible to use the Customer Levels on the iPhone? Or is it only on the Nokia?

Thanks for answers
i'm guessing not possible:
Originally Posted by forcer View Post
...
The good thing is, that Android and Palm do have same lua level format, the iPhone ones are different(encrypted). I guess that's because of former App Store policy of not using other languages than ObjC for app development. That means levels are compatible with android/maemo/palm, but not compatible with Apple devices - that's bit sad.
 
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#222
As I seen iPhone variant of the game, their levels are encrypted. never tried to upload custom level to iPhone, but might be possible, you need to try to replace existing level with custom level to see if it works.
 

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#223
Is there an overview of the levels which were already created by this editor?
 
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#224
Angry Birds Custom Levels: http://talk.maemo.org/showthread.php?t=42999&page=25
last few levels are created using the editor.
 

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Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#225
Originally Posted by DaSilva View Post
Is there an overview of the levels which were already created by this editor?

Id hope we will develop quite a few, have some people play them, get a feel for which ones are liked, and work well and package them up again like i did before.

With even MORE luck, Rovio will make sure the next version for N900 allows a custome pack or two. thus meaning even numptys (sorry i mean non linux users) can play them :-)
 

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Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#226
 
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#227
Agog, that video is awesome, I laughed so hard
 
Posts: 3 | Thanked: 0 times | Joined on Nov 2010
#228
Thank you first for the answers!

I have a level file copied to the iphone and tried to start it. There comes a blank map and the game crashes.

The coding should be able to decrypt only.
 
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#229
@cks07: In case of enough interest from iPhone community I believe the level files would be already decrypted.. I'm not planning to decrypt the level for now.
 
Posts: 3 | Thanked: 0 times | Joined on Nov 2010
#230
The game was downloaded over a million in the AppStore. Is always in the rankings in the top 10. I think the interest is already there. Have also been to many forums people discussing about customer angry bird levels, but so far no one has an idea.

I'd look myself, but have no plan of it.
 
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