Active Topics

 



Notices


Reply
Thread Tools
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2471
try to run psx4m from x-term:
1) if any error will be you can say it to us
2) you can use ctrl+c if it freeze
 
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2472
Wow I'm impressed!
What have I tested:
Crash Bandicoot 3 - working, cycle multi 2, no frameski[ and it's full speed(a little sound glitch but whateva)
Diablo 1 - graphical glitches(black squares everywhere), a little slopy but good too.
Baldur's Gate - graphic is so glitched it's unplayable
Final Fantasy 8 - doesn't work. It just stays in black screen
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2473
Magik: what's output from FF8 ? SGX mem error i guess?

no frameskip??? there is no option for frameskip. i see only something like my autoframeskip at 60fps but not sure about it workable(cuz fps counter can't be shown)
 
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2474
what's output from FF8 ?
Can't get psx4m to run trough terminal
This is what I get when I try:
Code:
maemo init - hildon_init2
game.bin error
no frameskip??? there is no option for frameskip
Yea I know that's why I wrote "no frameskip"
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2475
Magik: absolute pathes to bin! /home/user/MyDocs/game.bin

short TODO for next release:
-fix SGX error
+make one's more package with gles version
+improve psx4m-gui, to select which GPU run
+restore key-maping in gles driven version of psx4m
+try to append original code from PEOPS Gl GPU to EQ gles-gpu to remove some graphical glitches

short WAIT list:
-answer from Notaz about appending our SPU\old GPU to his pcsx-rearmed
-summeli port of Notaz recompiler to Symbian
-more tested games to improve compatible

Last edited by bonapart; 2011-01-05 at 17:57.
 

The Following 2 Users Say Thank You to bonapart For This Useful Post:
Kevstacey's Avatar
Posts: 400 | Thanked: 76 times | Joined on Nov 2009 @ uk
#2476
crash has graphical issues, keys dont work also
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2477
Kevstacey: http://talk.maemo.org/showpost.php?p...postcount=2453
graphical issues? sorry. can't do anything =)
 
Kevstacey's Avatar
Posts: 400 | Thanked: 76 times | Joined on Nov 2009 @ uk
#2478
okay no worries i appreciate all your efforts in this project bonapart
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2479
Kevstacey: i'm only want to say that i doesn't want to make any changes in gles-gpu... i doesn't understand it in most cases
 
Kevstacey's Avatar
Posts: 400 | Thanked: 76 times | Joined on Nov 2009 @ uk
#2480
lol

im sure with the help of notaz and sumelli you will master this in the end and get it working amazingly
 
Reply

Tags
bonapart_rules, its dead......., playstation, psx4all, sausaaaaaaaaage, sausage tag, try & emu mgs4, who needs this?, whytagsmerged?, wurstthreadever


 
Forum Jump


All times are GMT. The time now is 06:25.