Active Topics

 



Notices


Reply
Thread Tools
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2481
Kevstacey: Notaz and summeli not interested in maemo platform, so we can't talk about real help... it's look like i've to port their ports...
 
Kevstacey's Avatar
Posts: 400 | Thanked: 76 times | Joined on Nov 2009 @ uk
#2482
good luck pal

hope all goes well
 
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2483
Magik: absolute pathes to bin! /home/user/MyDocs/game.bin
Ba Thanks.
Hmm with final fantasy 8 no errors:
Code:
maemo init - hildon_init2
Started
GL init
GLES Window Opened
As I said game just "hangs" on the black screen and sound of "playstation game starting" loops...
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2484
Magik: use -runcd swith
Nokia-N900:/opt/maemo/usr/games/psx4m -runcd -cyclemult 3 /home/user/MyDocs/Need.For.Speed.3.Russian.img
 

The Following User Says Thank You to bonapart For This Useful Post:
Magik's Avatar
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#2485
use -runcd swith
*facepalms* of course

As you said it's "SGX mem" thingy. It just displays it over and over.
 
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#2486
Any chance you can make a deb package?

I get this when i try and run psx4m from terminal:

/opt/maemo/usr/games/psx4m: error while loading shared libraries: libGLES_CM.so: cannot open shared object file: No such file or directory
Anyways thanks for the great work your doing

edit: Thanks, that did the trick
\/ \/

Last edited by mthmob; 2011-01-05 at 19:54.
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2487
try to
apt-get install libgles1

i think it should help ;-)
 

The Following User Says Thank You to bonapart For This Useful Post:
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#2488
Originally Posted by bonapart View Post
try to
apt-get install libgles1

i think it should help ;-)
Thanks

My personal PAL Tony Hawks 2 iso dump displays the SGX mem loop.
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#2489
sorry, but i have no ideas about "SGX Out of mem event". google can't say something about this (found something about bug in Power VR SGX accelerator in glScissor, removed all, nothing changed)

//upd.
i use SDK for pr1.2, can this be a reason of GLES fails? i start updating, will get an answer after updating

Last edited by bonapart; 2011-01-05 at 20:30.
 
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#2490
Well.. maybe if we can find what the "SGX out of mem" have in common when starting up, we could get an idea... but dont know how to analyze runnig psx games. Anyone know of a psx emu for PC, that can show some sort of output of whats going on when a psx game is starting/running?

Edit: Ok, so Tony Hawks 2 Runs with -runcd command, with that command i dont get SGX out of mem. I cant reproduce the SGX Out of Memory bug when using -runcd in any game. However, without -runcd i get SGX Out of Memory on Tony hawks 2, Gran tourismo and Tekken 2. (those are the only 3 games i have to test with)

So could "SGX Out of Memory" be related to something in the psx BIOS? whats diffrent when not running the -runcd command??

But Tony Hawks 2 has the same gfx glitches as before GLES, in wich the textures dissappear from surfaces when i come near them. Whats diffrent is the game menu, its started flickering alot, didnt do that before.

Tekken 2 also has the same gfx glitches where the models spike out like crazy.

Gran tourismo just hangs on black screen with the -runcd command. (nothing happens in terminal)

But i defenetly saw performance gain in Tony Hawks 2. It was extremely playable even with the missing textures I was running cycle multiplier 0, yet the game ran at full speed. But how much performance gain, i cant say, btw im clocked at 950.

Last edited by mthmob; 2011-01-06 at 04:48.
 
Reply

Tags
bonapart_rules, its dead......., playstation, psx4all, sausaaaaaaaaage, sausage tag, try & emu mgs4, who needs this?, whytagsmerged?, wurstthreadever


 
Forum Jump


All times are GMT. The time now is 03:50.