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2010-03-29
, 10:31
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#242
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But it doesn't work with all games and having both keyboard and touch-screen enabled controls makes a big mess, the game doesn't really know to what to react.
this is a great emulator - my only problem is when trying out something that requires alot of diagonal d-pad usage (i think someone mentioned a 'dragon punch!'), but I guess thats more of a problem with the n900 than any emulator, lol. i hope you keep on developing picodrive to make it even better! some sort of control development to make it easier to work with diagonals would be interesting, but im just not sure how... perhaps some pico users may have good ideas regarding control that could be of more help/added to the emulator in time
thanks
I would love to see a touch screen Dpad something similar to this post I made a few days ago.
http://talk.maemo.org/showpost.php?p...&postcount=176
Does anyone know of someone who could code such a thing?
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2010-03-29
, 10:43
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#243
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how about creating a custom button that can map 2-3 button presses? ie. streetfighter. setup a button that you progbram to carryout perhaps a dragon punch..rather than trying to press buttons all over the place?
would an idea like this be possible?
The Following User Says Thank You to javicq For This Useful Post: | ||
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2010-03-29
, 10:51
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Posts: 45 |
Thanked: 34 times |
Joined on Feb 2010
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#244
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2010-03-29
, 11:01
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#245
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2010-03-29
, 11:12
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Posts: 286 |
Thanked: 100 times |
Joined on Dec 2009
@ down south
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#246
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Possible, yes. Not too hard to implement. A bit problematic on the UI side. But useful?...
I know I (as a gamer) certainly wouldn't use that method. It would take out the fun from the few games you'd actually want it for. Just imagine Street Fighter with all combos replaced by single button presses. It would be the lamest game ever.
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2010-03-29
, 11:29
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#247
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2010-03-29
, 12:05
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Posts: 182 |
Thanked: 69 times |
Joined on Nov 2009
@ Netherlands
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#248
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Possible, yes. Not too hard to implement. A bit problematic on the UI side. But useful?...
I know I (as a gamer) certainly wouldn't use that method. It would take out the fun from the few games you'd actually want it for. Just imagine Street Fighter with all combos replaced by single button presses. It would be the lamest game ever.
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2010-03-29
, 13:26
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#249
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It shouldn't be hard, but we don't have enough screen space left for it to look remotely good...
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2010-03-29
, 13:36
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Posts: 682 |
Thanked: 208 times |
Joined on Jan 2010
@ UK
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#250
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would an idea like this be possible?