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Moderator | Posts: 3,718 | Thanked: 7,419 times | Joined on Dec 2009 @ Bize Her Yer Trabzon
#261
Thnx for the new version elemental!

I've got a feature request:
Can you add (seperate) key config for each console?
because its confusing while playing sega games and snes games.
(sega:abc xyz
snes: ab xy)

I like to have my buttons different assigned on each console.
This way, it's easier to play games with the different "controllers".
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Last edited by HtheB; 2012-04-07 at 02:10.
 
Hariainm's Avatar
Posts: 485 | Thanked: 708 times | Joined on Feb 2010 @ Galiza
#262
please can you bring back bilinear filtering option? 2xSai & other filters are slooow (in Advance Wars, it drops from 60fps bilinear fskip 0 in 0.2.2 to 30fps 2xSai fskip 0 )
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Posts: 6 | Thanked: 0 times | Joined on Nov 2011
#263
How can i use gameshark codes on GBA games?
 
Posts: 92 | Thanked: 22 times | Joined on Dec 2009
#264
^same, seem like the cheat adding wont let me add/save any of the gameshark code i put in
 
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#265
Originally Posted by josuema View Post
How can i use gameshark codes on GBA games?
As I said in "changelog" post gameshark codes are not fully functional yet. It accepts only PARv1 and PARv3 codes, but support for it is not fully implemented. As I said, better not to use it now.
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Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#266
Originally Posted by Hariainm View Post
please can you bring back bilinear filtering option? 2xSai & other filters are slooow (in Advance Wars, it drops from 60fps bilinear fskip 0 in 0.2.2 to 30fps 2xSai fskip 0 )
I can, but honestly is it worth to do this? For me BF images are blured with colors a bit off. I was really disappointed one time playing game and asking myself why it looks so bad - it was BF fault really.
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#267
Originally Posted by Arie View Post
After loading and trying to save it says:

Saving state failed: Could not open file for writing.

What do I do now?
Did you use "Save in New Slot" or "Overwrite" exisiting one?
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Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#268
Originally Posted by HtheB View Post
Thnx for the new version elemental!

I've got a feature request:
Can you add (seperate) key config for each console?
because its confusing while playing sega games and snes games.
(sega:abc xyz
snes: ab xy)

I like to have my buttons different assigned on each console.
This way, it's easier to play games with the different "controllers".
It's really hard with current implementation to differentiate buttons on touchscreen for each console. And it's a minor thing for me, if it will be redesigned it will be definitely not in the next two releases. For now you have to use A,B,X,Y,L,R to use all sega buttons, sorry.
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#269
Originally Posted by elemental View Post
Did you use "Save in New Slot" or "Overwrite" exisiting one?
Save in new slot.
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Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#270
Originally Posted by Arie View Post
Save in new slot.
Have you had any problems saving states (by "Save in New Slot") in previous versions of EmuMaster with this particular game?
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