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gidzzz's Avatar
Posts: 282 | Thanked: 2,387 times | Joined on Sep 2011
#271
Originally Posted by lonk View Post
where are the saved states located in the new version?

it used to be at /opt/maemo/usr/games/ and I have a bunch of *0.svs files saved there but they won't load

tested quick save/load and it works, but just doesn't seem to save there anymore and I don't know where to place my old saved states files.
Sorry for not replying, somehow I've overlooked your post.

Saved states are now in the same directory in which corresponding .gba files are.
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#272
gpspm-diablo doesn't work properly on N810 - black screen with some icon with red cross somewhere in the center of screen)
But emulation started, sound plays smoothly.
Terminal output:
Code:
/ $ gpsp /media/mmc1/Roms/gba/fe6.gba
ERROR: could not open keys configuration file '/opt/gpspm/conf.gpsp'
/home/user/.osso/current-gtk-key-theme:1: Unable to find include file: "keybindings.rc"
gpsp[32653]: GLIB WARNING ** Gtk - gtk_widget_size_allocate(): attempt to allocate widget with width -24 and height 0
audio: freq 44100, size 4096
game config missing
gpsp[32653]: GLIB CRITICAL ** Gtk - gtk_main_quit: assertion `main_loops != NULL' failed
Can you fix it please? This will bring back my N810 to life)
 

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#273
please support two player config keys
 
luiscesjr's Avatar
Posts: 292 | Thanked: 348 times | Joined on Aug 2010 @ Rio de Janeiro
#274
Originally Posted by gidzzz View Post

Or do you have something better in mind, like offsetting the background layers provided by GBA hardware?
Hum, you mean rendering each of the layers? Sorry I didn't get what you meant.
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Try out the Maemo port of gpSP, give feedback, help us develop it more!
 
Posts: 78 | Thanked: 24 times | Joined on Feb 2012 @ Moscow
#275
On the N810 gpspmgui always asking me two times "Do you wnant to save settings?" when starting.
If i answer yes for the first qwestion - segmentation fault. Nevermind what to answer for the second. Any idea how to fix it?
 
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Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#276
^ How did you get a GUI installed on your tablet?

I've always needed to launch by command line.
 
Posts: 78 | Thanked: 24 times | Joined on Feb 2012 @ Moscow
#277
Originally Posted by Addison View Post
^ How did you get a GUI installed on your tablet?

I've always needed to launch by command line.
You can install gpsp 2.0.3 with gui from repositories.
 

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gidzzz's Avatar
Posts: 282 | Thanked: 2,387 times | Joined on Sep 2011
#278
Originally Posted by OMOIKANE View Post
Can you fix it please?
Sorry, but I don't have an N810 for testing and IIRC gpSP does not like Scratchbox.


Originally Posted by luiscesjr View Post
Hum, you mean rendering each of the layers? Sorry I didn't get what you meant.
I've met some people who thought that taking a single picture and making two versions of it, with the only difference being the tint, and combining them with a slight offset, will make it 3D when looked at with the funny glasses. I was under the impression that you want to do the same thing.

As I see it, the only way to make to make useful anaglyphs from GBA games is to take each graphics layer, use it to make two tinted images and combine them with an offset dependent on the location of the source layer in the stack of layers (so the offset in the bottom layer differs from the offset in the top layer). Then, after each individual layer has been processed, they can be merged together and finally displayed.


I have uploaded gpspm 3.1.4:
  • Zoom keys can be used in the control scheme.
  • Fixed flaky handling of diagonal keys.

And the accompanying update of the GUI:
  • Added support for zoom keys in keys configuration.
  • Fixed a bug that could reset custom keys configuration.

Zoom/volume buttons will not be captured if you do not use them in the control scheme. If you use them, you can still adjust the volume by pausing the game.

No, the camera button cannot be used as the R button (yet). I did not want to use D-Bus for that, but I also had not enough time to look for other means to detect camera press/release.
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#279
Very useful change, now it possible play in portrait with option save/load set on zoom buttons. Is it possible to add pause button on touch screen?
 
gidzzz's Avatar
Posts: 282 | Thanked: 2,387 times | Joined on Sep 2011
#280
Originally Posted by Jarvis View Post
Is it possible to add pause button on touch screen?
There's already a gesture for that. Place your finger on the front panel as far to the left as possible and swipe through the screen, beyond the right edge. Works in both landscape and portrait.
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