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Posts: 889 | Thanked: 537 times | Joined on Mar 2010 @ scotland
#271
Originally Posted by Nebulak View Post
How can ich change the CD?

I have no clue how it work with Parasite Eve
i haven't used it with parasite eve, but most multi-cd games will have a savegame at the end of each disc, you save at end of disc1, restart psx4m with disc2 and load that save.

Originally Posted by rochmanew View Post
how about cheats in pcsx bonapart?can I input some cheats when playing a game?
in-game cheats should work just fine, (such as pause game, press r1 r2 up down etc.) but if you're looking for codemaster style cheats then no, not at the moment.
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Last edited by festivalnut; 2011-02-03 at 20:06.
 
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#272
Thats the Problem, theres no Savepoint at the time where the CD is changing.
 
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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#273
Nebulak: get as is ;-) play another game or remove emu ^_^
 

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#274
Originally Posted by Nebulak View Post
Thats the Problem, theres no Savepoint at the time where the CD is changing.
Do all emulators use the same format to store memory cards ? If they do, it should be possible to just temporary use the memcard image with other (probably PC based) emulator, that supports multiple CDs, transition to the next CD, save when possible and then copy the memcard back.
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Posts: 543 | Thanked: 151 times | Joined on Feb 2010 @ Germany
#275
So If I understood it correctly then I have to install the PSX4All GUI if I want a GUI on PCSX-Rearmed? The latest PSX4All GUI is fine?
 
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#276
MartinK: i can say true it or false, only testing
pcsx-reloaded should have compatible memcards, can't say nothing about others PSX emus for PC

So If I understood it correctly then I have to install the PSX4All GUI if I want a GUI on PCSX-Rearmed?
no, psx4m-gui ^_^

The latest PSX4All GUI is fine?
sometimes it works

Last edited by bonapart; 2011-02-03 at 21:03.
 
Posts: 7 | Thanked: 2 times | Joined on Feb 2011
#277
Where does PSX4M place the Savegames?
 
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#278
All I can say is wow at this most recent version bonapart. Thank you!
 
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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#279
Nebulak: what you mean under savegames? savestates - in rom directory; memory cards in /home/user/ directory

Acidspunk: thank button located under each my post ;-) or here

p.s. Notaz created good optimized bgr888->rgb565 converter for maemo port (didn't tested it yet) and Maemo port now in pcsx-rearmed repository

Last edited by bonapart; 2011-02-04 at 04:21.
 

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#280
I have a game with BIN extension (as track 1) and many other .APE extensioned ones that forms the full game CD.
How is it possible to make the emulator play the BIN and recognize its APE tracks?
If this is not possible from the emulator, does anyone know a tool to make a single ISO image from all the files to make it work using the game and music/sound files?

Thanks
 
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