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Posts: 11 | Thanked: 2 times | Joined on Feb 2010
#21
that is awesome news!
 
Posts: 11 | Thanked: 2 times | Joined on Feb 2010
#22
just figured out if you install wesnoth via easy debian, you can run it like so:
debbie wesnoth --smallgui -f

Works great so far!
 

The Following User Says Thank You to dracflamloc For This Useful Post:
Posts: 12 | Thanked: 6 times | Joined on Nov 2008
#23
Originally Posted by Cpasjuste View Post
well, i did port it today gibrovaco and it work perfectly with music and all. its my first work on maemo (received my n900 today!) so i would need help to show it in the application menu and make the deb package if possible
That's a great new.. maybe I'm really unlucky but I continue to get the damned segfault in libstdc++ when parsing the font config file. It would be interesting to know:

1) which version of wesnoth did you compile?
2) which libboost version have you used?
3) what's the configuration command line you used?
4) what did you copy on the N900 and in which folder?

If you feel brave enough to prepare a proper set of packages you may want to try and modify the following:

https://vcs.maemo.org/svn/wesnoth/br...-1.6.5-maemo5/
 

The Following User Says Thank You to gibrovacco For This Useful Post:
Posts: 12 | Thanked: 6 times | Joined on Nov 2008
#24
Just recompiled everything for FREMANTLE-X86 and it works perfectly in scratchbox + Xephyr. The issue must definitely be in the ARM target and this is another hint for an ABI compatiblity break..

Let's see if cpasjuste's infos can give us an help here.
 
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Posts: 1,478 | Thanked: 9,871 times | Joined on Dec 2008 @ Shanghai / London
#25
Thank you! I'll wait for your version. Not familiar with easy debian...
 
Posts: 12 | Thanked: 6 times | Joined on Nov 2008
#26
I just found something more.. it appears libstdc++ on scratchbox appears to have Position Indipendent Code option enabled when built, but not the lib on the N900. I'll to recompile the lib (and thus the whole gcc) to get rid of this difference..
 

The Following User Says Thank You to gibrovacco For This Useful Post:
Posts: 11 | Thanked: 2 times | Joined on Feb 2010
#27
I didn't compile from scratch, just installed the easy debian package through synaptic. All works this way, except sound.
 
Posts: 12 | Thanked: 6 times | Joined on Nov 2008
#28
Well, if that works it's already a good way to play the game on the N900. I'm more interested in a native port (afaik easydeb is an emulator)
 
Posts: 1,208 | Thanked: 1,028 times | Joined on Oct 2007
#29
Originally Posted by gibrovacco View Post
Well, if that works it's already a good way to play the game on the N900. I'm more interested in a native port (afaik easydeb is an emulator)
It's a chroot environment, but it's still a terrible hack from system integratoin point of view.
 
Posts: 11 | Thanked: 2 times | Joined on Feb 2010
#30
yea, agreed it'd be nice to have real integration
 
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