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2007-08-01
, 20:37
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Posts: 19 |
Thanked: 0 times |
Joined on Jul 2007
@ Norwich, UK
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#22
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2007-10-13
, 20:30
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Posts: 271 |
Thanked: 10 times |
Joined on Mar 2007
@ Finland
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#23
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2007-10-24
, 07:57
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Posts: 20 |
Thanked: 11 times |
Joined on Oct 2007
@ Germany
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#24
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(edit 05:04) Frodo Author Christian Bauer appears to have been working on an internal SDL GUI, which would avoid the problems with TK gui (creating a seperate window not registered with hildon), but no changes apparent since 2005
Looking at CVS now it appears the Frodo authors have a zaurus and that the sdl gui is in current development. It appears that a port with builtin gui features will be available fairly soon.
I have built a cvs version that runs now, but the fullscreen and arrow keys / dpad arrows do not work yet, so there is no user benefit over the previous release.
The Following 2 Users Say Thank You to blachner For This Useful Post: | ||
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2007-10-25
, 06:32
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Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
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#25
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2007-10-25
, 11:19
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Posts: 20 |
Thanked: 11 times |
Joined on Oct 2007
@ Germany
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#26
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HOO-RAY! Thanks for the work blachner
It might be possible to launch xkbd from frodo via system() call and thus bind the input to frodo.
http://pupnik.de/xkbd_m_bottom.gif
http://pupnik.de/xkbd.html
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2007-10-25
, 12:23
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Posts: 2,152 |
Thanked: 1,490 times |
Joined on Jan 2006
@ Czech Republic
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#27
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2007-10-27
, 17:59
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Posts: 271 |
Thanked: 10 times |
Joined on Mar 2007
@ Finland
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#28
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2007-10-30
, 15:48
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Posts: 105 |
Thanked: 1 time |
Joined on Feb 2006
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#29
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2007-10-31
, 07:43
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Posts: 20 |
Thanked: 11 times |
Joined on Oct 2007
@ Germany
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#30
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Also since Frodo is 320x200+borders it would make sense to have pixel doubling enabled at least in fullscreen mode. Too bad Xsp nokia extension is unstable by design (you can't turn pixel doubling off quickly enough if system pops up some dialog ==> screen is messed) . I have somewhat working version of SDL Frodo build with pixeldoubling enabled via Xsp.
Regarding the on-screen keyboard - than would be really nice. If you could code it in modular way so is can be used as a filter after calling SDL_PollEvent (i.e it would translate SDL mouse events to sdl key events) it would be really great and reusable also for many other sdl based projects.
http://www.pocketnow.com/index.php?a...reviews&id=651