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pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#21
Wow... any chance the builds done by this guy will work with that driver?

http://unrealvoodoo.org/hiteck/blog/category/maemo/

(his repository : ) http://muksuluuri.ath.cx/maemo/dists.../binary-armel/

and finally the 'Vincent' os project he based builds on :
http://www.vincent3d.com/
 
Posts: 2,102 | Thanked: 1,309 times | Joined on Sep 2006
#22
No, the powervr kernel driver needs some of the userspace-side libraries to actually do anything afaict.

Although I've got the lib to load with nothing other than a kernel tainting warning, it doesn't produce the proc entries it ought to, and I can't work out why it's still loaded if it hasn't been able to do that (i.e. that would presumably be an error which should unload the module).

I need to do some more digging.
 
Posts: 151 | Thanked: 14 times | Joined on Dec 2007
#23
so we will probably not see opengl accelerated graphics on n800/n810. Well, I hope Nokia seriously includes such capability with their next IT...
 
Posts: 2,102 | Thanked: 1,309 times | Joined on Sep 2006
#24
Never say never, I'll get back to looking at the driver once I've caught up on the post Christmas rush of things to do now I'm back at work...

I need to trace the execution of the driver to see if I can work out what's stopping it from producing the proc entries.

If anyone else fancies having a go then let me know.
 
Posts: 151 | Thanked: 14 times | Joined on Dec 2007
#25
<quote>http://www.symbian-freak.com/news/008/01/flip_silent_for_n95.htm</quote>

So can you tell for sure whether PoverVR part of the ARM cpu is there ? Or whether Nokia used a version or the processor without that functionality ?
 
Posts: 151 | Thanked: 14 times | Joined on Dec 2007
#26
Originally Posted by spirytsick View Post
<quote>http://www.symbian-freak.com/news/008/01/flip_silent_for_n95.htm</quote>

So can you tell for sure whether PoverVR part of the ARM cpu is there ? Or whether Nokia used a version or the processor without that functionality ?
Sorry, bad quotation above
 
DataPath's Avatar
Posts: 124 | Thanked: 34 times | Joined on Mar 2007
#27
Originally Posted by pipeline View Post
Wow... any chance the builds done by this guy will work with that driver?

http://unrealvoodoo.org/hiteck/blog/category/maemo/

(his repository : ) http://muksuluuri.ath.cx/maemo/dists.../binary-armel/

and finally the 'Vincent' os project he based builds on :
http://www.vincent3d.com/
That guy appears to have a video of opengl running on the PowerVR chip. Has anyone else tried this? Why isn't this getting more attention?
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#28
He's not using the PowerVR chip, but software rendering.
 
Posts: 1 | Thanked: 0 times | Joined on Mar 2008
#29
any updates on the topic ?
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#30
Yeah Nokia research lab showing off what looks like accelerated OpenGL ES at 2:06 and 2:09-2:13 in this video.

http://youtube.com/watch?v=7K4veJMCM_Q

(p.s. Don't post the email addy here cause spamcrawlers might find it)

(edit) Note that the video shows a higher resolution on the projector than on the N810, so they may be rendering the projected video on a PC/laptop. Also note that the GL apps on the N810 are only isplaying a few polygons - i.e. the whale is displayed but no sharks, and there is only one building showin on the rotating green rectangle at 2:09

Last edited by ArnimS; 2008-03-21 at 22:47. Reason: corrections
 
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