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lubabula's Avatar
Posts: 61 | Thanked: 13 times | Joined on Mar 2010
#21
Cant make it work. Says it cant find datafiles. Dont know if I downloaded right stuff. Can someone give me link for proper download.
 
whaleyboy's Avatar
Posts: 74 | Thanked: 76 times | Joined on Sep 2009 @ UK
#22
You'll need the original data files from the games.
 
lubabula's Avatar
Posts: 61 | Thanked: 13 times | Joined on Mar 2010
#23
Got it working. Wrong path. Looks great. Thank you.
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#24
And the linked .exult.cfg file on the previous page, because the default one in the package doesn't work yet.
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Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
whaleyboy's Avatar
Posts: 74 | Thanked: 76 times | Joined on Sep 2009 @ UK
#25
Well Serpent Isle is working a treat! Great work, thanks! The only issue I see is the double-click problem you mentioned above and the lack of a right click to move about with the mouse cursor. Would it be possible to assign the right mouse button to a key (Ctrl or function key would work well)?
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#26
It's probably possible, the double click was on the right button as well.
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Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
Posts: 41 | Thanked: 10 times | Joined on Jun 2010
#27
Black Gate with Forge of Virtue and Serpent Isle both run great. I had to change midi to GS for music and speech.

I canīt import older non-exult savegames, right? They donīt load. Exult just exists. Seems I have to start over. We just need a right click on doubleclick and all is fine. I will play around and report later. Thanks a lot!
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#28
Updated, now allows walk with click and double click.
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Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
Posts: 17 | Thanked: 0 times | Joined on Oct 2009 @ Helsinki
#29
this works great! awesome! thank you. only thing i couldn't get working (yet) is the music, but maybe when i have time to play with the settings.

thank you!
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#30
I love it when a plan comes together. http://talk.maemo.org/showthread.php?t=58031
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Unofficial PR1.3/Meego 1.1 FAQ

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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
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