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Posts: 237 | Thanked: 157 times | Joined on Dec 2009 @ San Diego, CA
#21
My monk just got killed by a Tiger at clvl 7 dlvl9

Much better than I usually do at nethack heh.

But yeah things seem to work quite well so far.
 
Posts: 21 | Thanked: 4 times | Joined on May 2009
#22
Can't find a way to explicitly kick, afaik this is required for defeating some monsters and chests, neither of which the clicking thing will work on.

It would be great if the directional keys weren't redundantly mapped to h, j, k, etc, so that they could be used for actions that otherwise need to reside in the # menu. The # menu is much better than needing to typing out "#kick" but the # button is very awkward to get to, and kick isn't in there anyways.

It still needs some tweaks to make it a streamlined interface, but it's a great start, didn't notice any bugs in the first few levels.
 
Rick O'Shea's Avatar
Posts: 14 | Thanked: 3 times | Joined on Nov 2009 @ Funland
#23
When might we expect to see this in Extras?
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#24
Originally Posted by Rick O'Shea View Post
When might we expect to see this in Extras?
As soon as I catch the guy responsible for promotion interface and talk him into fixing the above interface. I promoted three packages to Extras since Thursday (VE, Speccy, and the new MG), but none of them actually made it into Extras. Things are badly broken at maemo.org nowadays, and there seems to be nobody to fix them.
 
Rick O'Shea's Avatar
Posts: 14 | Thanked: 3 times | Joined on Nov 2009 @ Funland
#25
Originally Posted by fms View Post
As soon as I catch the guy responsible for promotion interface and talk him into fixing the above interface. I promoted three packages to Extras since Thursday (VE, Speccy, and the new MG), but none of them actually made it into Extras. Things are badly broken at maemo.org nowadays, and there seems to be nobody to fix them.
Aww, that really sucks. But you feel confident it works all right and won't clog up my root if I pick it up from Testing?
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#26
Originally Posted by Rick O'Shea View Post
Aww, that really sucks. But you feel confident it works all right and won't clog up my root if I pick it up from Testing?
Stuff in -Testing is generally ok to install, although some of it may lack features or have a few bugs. I would suggest against -Devel unless you know what you are doing.
 
Posts: 1 | Thanked: 0 times | Joined on Dec 2009
#27
Hasn't this been on Extras already a few days? At least I installed it from there a couple of days ago.
 
Posts: 341 | Thanked: 64 times | Joined on May 2009
#28
agreed, i am confused.............
 
Posts: 1 | Thanked: 0 times | Joined on Dec 2009
#29
I noticed that saving game causes Vulture's Eye to crash if using N900 media player same time. Luckily, save game is written so rebooting phone helps.

Also, is there any way to use pray command (M+p); in PC M -key means ALT but i can't find out what button it is binded on N900.
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#30
Originally Posted by djamps View Post
I noticed that saving game causes Vulture's Eye to crash if using N900 media player same time. Luckily, save game is written so rebooting phone helps.
It seems to have something to do with the PulseAudio problem that affects a lot of other SDL applications. Should really be fixed by Maemo folks.

Also, is there any way to use pray command (M+p); in PC M -key means ALT but i can't find out what button it is binded on N900.
There should be some other (more difficult) way to access the command, possibly through #.
 
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