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2008-01-03
, 19:44
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Posts: 124 |
Thanked: 34 times |
Joined on Mar 2007
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#22
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The Following User Says Thank You to DataPath For This Useful Post: | ||
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2008-01-06
, 21:49
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Posts: 151 |
Thanked: 14 times |
Joined on Dec 2007
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#23
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2008-01-12
, 16:40
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Posts: 662 |
Thanked: 238 times |
Joined on Jul 2007
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#24
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The Following User Says Thank You to Aisu For This Useful Post: | ||
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2008-01-13
, 01:34
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Posts: 124 |
Thanked: 34 times |
Joined on Mar 2007
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#25
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Here's a bit of a front-end for Gambatte
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2008-01-13
, 03:38
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Posts: 13 |
Thanked: 12 times |
Joined on Jan 2008
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#26
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2008-01-13
, 03:45
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Posts: 662 |
Thanked: 238 times |
Joined on Jul 2007
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#27
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2008-01-13
, 03:55
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Posts: 124 |
Thanked: 34 times |
Joined on Mar 2007
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#28
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I've been messing around with gambatte also, as you can see I posted a .deb in here, it's not gtk/hildonized at all, but has some improvements. However, on a whim, I compiled gnuboy, and I have to say it works a lot better than gambatte. Less CPU usage and runs better. It also based on SDL, and works much the same as gambatte. I might have a .deb similar to my other one out shortly with gnuboy.
However at the moment I am stuck trying to get the YUV overlay to work decently. It is terribly slow. I don't suppose you got anywhere with the YUV mode of gambatte? They seem to work pretty much the same, and both give absolutely terrible performance, even though the N800 is supposed to have hardware YUV scaling. I have been poring over the quetoo and ur-quan masters source looking for differences with their YUV overlay modes, but haven't had any luck speeding it up.
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2008-01-13
, 04:42
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Posts: 13 |
Thanked: 12 times |
Joined on Jan 2008
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#29
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Gambatte would likely be slower just because it's more accurate.
A better reason for choosing gambatte is there is still active core development going on, and we can benefit from those improvements.
Actually, once this GTK interface done, my intention was to make it build for non-hildon and use it on regular linux. Then benchmarking and optimizing would be a snap.
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2008-01-13
, 04:59
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Posts: 124 |
Thanked: 34 times |
Joined on Mar 2007
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#30
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True, but on the other hand, gambatte doesn't seem to support things like savestates at the moment (going by gambatte-qt and the source) , I personally am probably not skilled enough to add them. Compatibility wise I believe it is quite good.
Again I'm probably not good enough to optimize gambatte but if you are that sounds reasonable.
Perhaps I'll just add a few more features to GnuboySDL to tide everyone over until you get something out
thanks.