rmarcus
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2010-03-07
, 22:25
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Posts: 200 |
Thanked: 15 times |
Joined on Dec 2009
@ São Paulo - Brasil
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#21
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2010-03-08
, 02:24
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Posts: 579 |
Thanked: 286 times |
Joined on Oct 2009
@ Australia
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#22
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So you're never trying it? Milkdrop is windows only. ProjectM would be cool, but it would then have to be ported to OpenGL|ES
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2010-03-08
, 03:08
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Posts: 144 |
Thanked: 75 times |
Joined on Dec 2009
@ Israel
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#23
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2010-03-08
, 03:10
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Posts: 1,338 |
Thanked: 1,055 times |
Joined on Oct 2009
@ California, USA / Jordan
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#24
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2010-03-08
, 13:49
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Posts: 42 |
Thanked: 123 times |
Joined on Feb 2010
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#25
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2010-03-08
, 13:52
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Posts: 702 |
Thanked: 334 times |
Joined on Feb 2010
@ Israel.
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#26
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2010-03-08
, 14:14
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Posts: 2,014 |
Thanked: 1,581 times |
Joined on Sep 2009
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#27
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Just to be clear, it's written in C++, using QT 4.6.2 Framework?
or Python?
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2010-03-08
, 14:15
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Posts: 702 |
Thanked: 334 times |
Joined on Feb 2010
@ Israel.
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#28
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2010-03-08
, 14:15
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Posts: 42 |
Thanked: 123 times |
Joined on Feb 2010
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#29
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Just to be clear, it's written in C++, using QT 4.6.2 Framework?
or Python?
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2010-03-08
, 14:50
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Posts: 702 |
Thanked: 334 times |
Joined on Feb 2010
@ Israel.
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#30
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It is written in C++ version of QT 4.6.2 framework. Does it matter? - just wondering.
BTW, I've updated the package today. Now you can enable/disable the equalizer at your will. Noticeable performance improvement without the equalizer. Please check upated description for more detail.