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2016-11-06
, 18:11
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Community Council |
Posts: 4,920 |
Thanked: 12,867 times |
Joined on May 2012
@ Southerrn Finland
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#23
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2016-11-06
, 18:17
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Posts: 509 |
Thanked: 626 times |
Joined on Jul 2012
@ Mexico/Germany
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#24
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2016-11-06
, 19:02
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Community Council |
Posts: 4,920 |
Thanked: 12,867 times |
Joined on May 2012
@ Southerrn Finland
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#25
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And that doesnt work?
Offline messaging for me is
1. i´m sending and go offline
2. counterpart is offline so he not will receive.
3. when he go online, message arrive
So message has been stored somewhere since sending was fine (central server)
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2016-11-06
, 20:00
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Posts: 509 |
Thanked: 626 times |
Joined on Jul 2012
@ Mexico/Germany
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#26
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2016-11-06
, 20:14
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Posts: 479 |
Thanked: 1,284 times |
Joined on Jan 2012
@ Enschede, The Netherlands
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#27
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4.) Recipient B comes online, and when any of peers X, Y or Z notice that, they forward the message.
again, no central server needed
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2016-11-06
, 20:28
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Posts: 368 |
Thanked: 975 times |
Joined on Aug 2013
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#28
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2016-11-06
, 22:05
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Posts: 764 |
Thanked: 2,889 times |
Joined on Jun 2014
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#29
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https://ring.cx/en/about/technical#OpenDHT
Ring seems to provide offline messages. Not sure about the specifics. I hope it will only work for text though to avoid clogging the network.
To be successful and have widespread adoption it needs to be snappy.
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2016-11-06
, 22:06
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Posts: 1,548 |
Thanked: 7,510 times |
Joined on Apr 2010
@ Czech Republic
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#30
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So the delivery is based on the willingness of X, Y or Z? How long do they store the message? How large message are they willing to store? 160 chars? A photo? A video?
I'd love to see a fully p2p decentralized system, but offline messages are a requirement for me. Running my own XMPP-server makes this possible.
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Tags |
sip client, videocall |
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