The Following User Says Thank You to elemental For This Useful Post: | ||
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2012-04-15
, 15:56
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Posts: 314 |
Thanked: 567 times |
Joined on Oct 2011
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#292
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thanks for this appliation.
i can play many FC games ,and this is amazing!
i m from china,and i find a bug in this version 0.3.0
GBA roms cannot be saved,when i use "save in new slot",and quit the game, the next time when i want to play,it cannot run again,the game just stop,do not move any more.i can only use "restart" to completely restart the game.
this was not exist in 0.2.0
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2012-04-15
, 16:00
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Posts: 314 |
Thanked: 567 times |
Joined on Oct 2011
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#293
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Hi,
I installed emumaster 0.3.0 for first time.
I copied snes rom file(.sfc) into emumaster/snes folder, unpluged the usb cable.
When i try to launch emmaster snes emulation, it says me that the snes folder is empty...
I dit same method for a PSX rom (.ccd/.sub/.ecm), result is same , emumaster says me that psx directory is empty...
Is someone can help me to resolve this problem ???
thanks a lot.
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2012-04-15
, 16:03
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Posts: 116 |
Thanked: 4 times |
Joined on Jan 2010
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#294
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Hi,
I installed emumaster 0.3.0 for first time.
I copied snes rom file(.sfc) into emumaster/snes folder, unpluged the usb cable.
When i try to launch emmaster snes emulation, it says me that the snes folder is empty...
I dit same method for a PSX rom (.ccd/.sub/.ecm), result is same , emumaster says me that psx directory is empty...
Is someone can help me to resolve this problem ???
thanks a lot.
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2012-04-15
, 16:44
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Posts: 11 |
Thanked: 3 times |
Joined on Apr 2012
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#295
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I don't what exactly cause the problem, I tested it now and everything work great. Please tell me:
1. Is new screenshot appear after you click "Save in New Slot"?
2. Is this issue for all systems or only GBA?
3. Is this issue for all games or only one particular?
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2012-04-15
, 19:59
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Posts: 314 |
Thanked: 567 times |
Joined on Oct 2011
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#296
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1.yes,it does,but when i load it again,the programme stops.and the sound become very strange
2.only in GBA.
3.not all,but some of them, such as : FFTA , KOF , MARIO RPG.
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2012-04-15
, 20:11
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Posts: 314 |
Thanked: 567 times |
Joined on Oct 2011
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#297
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2012-04-15
, 21:39
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Posts: 11 |
Thanked: 3 times |
Joined on Apr 2012
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#298
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Hmm.. the only game that could suffer from update is FFTA I think, do not know what caused the problem for others. Let's try:
1. rename "/opt/emumaster/data/gba_game_config.txt" to something different, e.g. "gba_game_config2.txt"
2. try it now
3. tell me if there is effect at all
4. rename the file back to original name
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2012-04-16
, 14:49
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Posts: 12 |
Thanked: 1 time |
Joined on Apr 2012
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#299
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1. "able to trade something on pokemon" - did you mean wireless with another EmuMaster through GBA link emulation?
2. "when will the cheats work" - it's hard to implement full cheat support in GBA with CPU recompiler and I have major things to do know (PSX emulation) while it is not, it has rather lowest importance and priority right now, sorry
3. "is ingame saving possible" - I had no time to fix GBA ingame (flashcard) saving, but I will definitely check it before next release
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2012-04-16
, 15:22
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Posts: 176 |
Thanked: 68 times |
Joined on Feb 2009
@ Mars
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#300
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2. "when will the cheats work" - it's hard to implement full cheat support in GBA with CPU recompiler and I have major things to do know (PSX emulation) while it is not, it has rather lowest importance and priority right now, sorry
3. "is ingame saving possible" - I had no time to fix GBA ingame (flashcard) saving, but I will definitely check it before next release
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