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2018-11-24
, 18:21
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#312
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2018-11-24
, 18:22
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Posts: 13 |
Thanked: 61 times |
Joined on Nov 2018
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#313
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In the original state, it sounded that your PM didn't really communicate with the server. Why was that - hard to tell. Maybe server got stuck with some wrong I/O.
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2018-11-24
, 18:26
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Posts: 13 |
Thanked: 61 times |
Joined on Nov 2018
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#314
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2018-11-24
, 18:27
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#315
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Mapbox Streets (Default) still shows the ambiance background, but switching to OSM Scout Day gives me a white background. And then, after approx 15 seconds, the map appears!
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2018-11-24
, 18:37
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#316
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Out of curiosity:
When Pure Maps wants tiles that are not already downloaded, are these routed through the server and added to the offline stash of maps, or are they (temporarily?) cached by Pure Maps.
Thinking of higher zoom levels, or maps not included in the region download. (Like Thunderforest Transport, or Outdoors, perhaps.)
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2018-11-24
, 18:41
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Posts: 13 |
Thanked: 61 times |
Joined on Nov 2018
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#317
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Re updates: its all or nothing. Valhalla imports the whole Planet road network and its later chopped into the tiles. So, you cannot mix the different imports at all. So, to keep it all simple and visually OK, I opted for all-or-nothing design for all of the formats.
Verbosity: I think default setting was not that verbose
Desktop: these days you could go for PM and the server on the desktop as well. There are flatpaks available for it at flathub.
PS: was easy to look into it, since the reporting was very good!
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2018-11-24
, 18:50
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Posts: 1,414 |
Thanked: 7,547 times |
Joined on Aug 2016
@ Estonia
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#318
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2018-11-24
, 18:53
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Posts: 175 |
Thanked: 515 times |
Joined on Jul 2018
@ Guatemala
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#319
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2018-11-24
, 19:22
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Posts: 13 |
Thanked: 61 times |
Joined on Nov 2018
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#320
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Tiles are downloaded from the servers specified for the corresponding map tile source. Only OSM Scout maps request tiles from that server, the rest go directly to Mapbox, HERE, and others.
Tiles are cached by MapboxGL library locally for some time. Some are less (HERE Traffic), some more - as specified in expiry date of the tiles server. You could clean the cache, when you wish, through preferences (we did that earlier today).
Hence my surprise that PM+Mapbox tiles depends on OSM Scout Server - that shouldn't be so.
On the desktop, I have used KDE Marble for years, but it only lets me have map tiles offline.