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2010-03-13
, 10:36
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Posts: 176 |
Thanked: 68 times |
Joined on Feb 2009
@ Mars
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#322
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2010-03-13
, 10:50
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Posts: 682 |
Thanked: 208 times |
Joined on Jan 2010
@ UK
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#323
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The Following User Says Thank You to Ronaldo For This Useful Post: | ||
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2010-03-13
, 16:50
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Posts: 176 |
Thanked: 68 times |
Joined on Feb 2009
@ Mars
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#324
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2010-03-13
, 17:40
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Posts: 345 |
Thanked: 467 times |
Joined on Nov 2007
@ Germany
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#325
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i have tested the zeemote on all the games it works for the first one or two keypresses
although i cant get the battrey meter to show up on the configurator maybe my battreys are dead or low so gonna change them and retest.
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2010-03-13
, 18:02
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#326
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I wonder how feasible it would be to eventually run the SPC700 emulation on the C64x DSP? Right now it seems the APU clock cycles are tightly coupled to the PPU...
Are there already any snes9x ports that separate it into a second process?
The Following User Says Thank You to javispedro For This Useful Post: | ||
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2010-03-13
, 18:03
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#327
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2010-03-13
, 18:24
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Posts: 176 |
Thanked: 68 times |
Joined on Feb 2009
@ Mars
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#328
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The Following 6 Users Say Thank You to jutley For This Useful Post: | ||
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2010-03-14
, 13:12
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Posts: 27 |
Thanked: 0 times |
Joined on Jan 2010
@ UK
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#329
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2010-03-14
, 13:37
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Posts: 345 |
Thanked: 467 times |
Joined on Nov 2007
@ Germany
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#330
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Are there already any snes9x ports that separate it into a second process?