mthmob
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2010-03-29
, 16:22
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Posts: 378 |
Thanked: 206 times |
Joined on Dec 2009
@ Denmark
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#351
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2010-03-29
, 16:31
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#352
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2010-03-29
, 16:40
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#353
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Sure.
This is plain copy-paste work and I wanted to get it working as a whole first.
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2010-03-29
, 16:51
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Posts: 738 |
Thanked: 179 times |
Joined on Mar 2010
@ Gold Coast, Australia
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#354
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2010-03-29
, 18:51
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#355
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2010-03-29
, 21:30
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#356
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1. Any idea what causes the left arrow key to be second start key after remapping. Any chance this will get fixed?
2. Is there a practical chance that the GPU can be used in future versions? That should result in near "perfect" results for a ton of PSX games.
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2010-03-29
, 21:37
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#357
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On such a tiny screen (compared to an average 19" TV), most games should look good
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2010-03-29
, 21:39
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#358
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I haven't looked at it yet. It's on my TODO list though.
But I haven't got any problems with Tekken3, so I'm not sure I will be able to reproduce it.
Yes it is. AFAIK psx4iphone uses OpenGL ES backend for GPU and there is a non-functioning stub for glgpu in psx4all sources.
PCSX OpenGL GPU works great with texture aliasing and real alpha blending, so it is perfectly possible to write PSX GPU emulator using hardware acceleration.
It should be even simpler with OpenGL ES 2 of N900 - you may put a lot of effort to shaders code and put even more work directly on hardware.
Care to write this backend?
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2010-03-29
, 21:43
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#359
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2010-03-29
, 21:48
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#360
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The Following User Says Thank You to nax3000 For This Useful Post: | ||
Tags |
bonapart_rules, its dead......., playstation, psx4all, sausaaaaaaaaage, sausage tag, try & emu mgs4, who needs this?, whytagsmerged?, wurstthreadever |
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