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2010-07-08
, 09:21
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Posts: 418 |
Thanked: 90 times |
Joined on Nov 2009
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#352
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2010-07-08
, 09:33
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Posts: 74 |
Thanked: 16 times |
Joined on Jan 2010
@ Ireland
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#353
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2010-07-08
, 09:42
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Posts: 50 |
Thanked: 5 times |
Joined on Apr 2010
@ Kiel, Germany
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#354
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My advice, if your going to do this. Is only bother posting up those that are working full, or close to full, speed. As chances are the next revision will see half your list made incorrect.
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2010-07-08
, 09:44
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Posts: 194 |
Thanked: 87 times |
Joined on Jun 2010
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#355
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I
Super Mario 64: playable at full speed without issues
Mario Kart 64: playable at almost full speed with OC
Zelda - Ocarina Of Time: playable but slow
Banjo Kazooie: playable at almost full speed with OC
Beetle Adventure Racing: playable, slow with graphical issues.
Star Wars Ep. 1: Racer: playable, almost full speed with graphical issues.
Glover: Not playable. Error Message after starting
Yoshi's Story: Not playable due to graphical issues.
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2010-07-08
, 09:46
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Posts: 50 |
Thanked: 5 times |
Joined on Apr 2010
@ Kiel, Germany
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#356
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2010-07-08
, 10:51
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Posts: 124 |
Thanked: 6 times |
Joined on Apr 2010
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#357
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2010-07-08
, 11:05
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Posts: 108 |
Thanked: 8 times |
Joined on Jun 2010
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#358
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2010-07-08
, 11:06
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Posts: 334 |
Thanked: 45 times |
Joined on Jan 2010
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#359
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2010-07-08
, 11:18
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#360
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starfox also works! used the accelerometer was cool. Only thing was had to play it in practice training mode as when I went to the main game, it just loaded some planets up and I had no idea how to progress further despite trying pretty much all the buttons including start
The Following User Says Thank You to IzzehO For This Useful Post: | ||
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Tags |
emulator, games, mupen64plus, nintendo, nintendo64 |
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example X axis: (a,d) and (z,c)
Y axis: (s,x)
in this way we can press for example up and left or down and right without problem. So diagonals would be simple to use
sorry for my english..