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smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#361
'psx4all' indeed isn't an apt-get command.
You need to "apt-get install psx4all".

Secondly. Did your fetch of extras-devel succeeded? If you have low root partition space it usually fails and you do not see any packages from.
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Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#362
Originally Posted by smoku View Post
'psx4all' indeed isn't an apt-get command.
You need to "apt-get install psx4all".

Secondly. Did your fetch of extras-devel succeeded? If you have low root partition space it usually fails and you do not see any packages from.
Sorry, my bad. It DOES recognize psx4all through apt-get install. I think my app manager is fuscked since apt-get upgrade finds a picodrive update while the app manager doesn't. Maybe I should reset my device or something. Oh well, false alarm
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Last edited by nax3000; 2011-03-18 at 12:39.
 
mthmob's Avatar
Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#363
Originally Posted by Rushmore View Post

1. Any idea what causes the left arrow key to be second start key after remapping. Any chance this will get fixed?
I don't have this problem. How did you map your keys?

I mapped arrow keys to E,C,F,S
And square,triangle,circle and x set to J,K,M,Space.
Start and select to Enter and Right arrow.
 
Posts: 1,255 | Thanked: 393 times | Joined on Oct 2009 @ US
#364
Originally Posted by smoku View Post
I haven't looked at it yet. It's on my TODO list though.
But I haven't got any problems with Tekken3, so I'm not sure I will be able to reproduce it.



Yes it is. AFAIK psx4iphone uses OpenGL ES backend for GPU and there is a non-functioning stub for glgpu in psx4all sources.

PCSX OpenGL GPU works great with texture aliasing and real alpha blending, so it is perfectly possible to write PSX GPU emulator using hardware acceleration.

It should be even simpler with OpenGL ES 2 of N900 - you may put a lot of effort to shaders code and put even more work directly on hardware.

Care to write this backend?
My programming "skills" were one class each of BASIC, FORTRAN and PASCAL. PASCAL was my best graded class and that is not even a "real" / practical language. Kind of like Klingon
 
Posts: 1,255 | Thanked: 393 times | Joined on Oct 2009 @ US
#365
Originally Posted by mthmob View Post
I don't have this problem. How did you map your keys?

I mapped arrow keys to E,C,F,S
And square,triangle,circle and x set to J,K,M,Space.
Start and select to Enter and Right arrow.

The very first time I installed and mapped, there was no problem. The issue started when I remapped. Now, if I map the left arrow key, it also acts as a second "start" key. This results in pausing the game when trying to move left. It is like left arrow is both "start" and "left" at the same time. Re-installs did not correct the issue.

When I do not map the left arrow key, this does not happen, but I like the arrow keys for direction (I am simple that way).
 

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Posts: 738 | Thanked: 179 times | Joined on Mar 2010 @ Gold Coast, Australia
#366
Did you guys manage to get the latest version running or do we still need to wait for PR 1.2?
 
Posts: 738 | Thanked: 179 times | Joined on Mar 2010 @ Gold Coast, Australia
#367
Also not sure if i posted this but from the games i have got running they dont seem to be the same look as when i first played them on the orginal playstation is the becuase we are not using the full graphics power?
 
Posts: 738 | Thanked: 179 times | Joined on Mar 2010 @ Gold Coast, Australia
#368
Ive just worked out why games crash after the bios, its a region thing, please dont tell me diffrent i have been studying all the roms for the last 24hours NTSC (U) are the ones that work, anything i get with (E) Europe just crashes after the bios, any chance this will be fixed smoku? Im in Australia thats why the roms i have are PAL format, not NTSC
 

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F2thaK's Avatar
Posts: 4,365 | Thanked: 2,467 times | Joined on Jan 2010 @ Australia Mate
#369
Originally Posted by lucas777 View Post
Ive just worked out why games crash after the bios, its a region thing, please dont tell me diffrent i have been studying all the roms for the last 24hours NTSC (U) are the ones that work, anything i get with (E) Europe just crashes after the bios, any chance this will be fixed smoku? Im in Australia thats why the roms i have are PAL format, not NTSC
okay im gonna test this.. thanks
 
Posts: 90 | Thanked: 29 times | Joined on Dec 2009
#370
I have a keymapping problem too.

Sometimes, I have the same problem, that an direction key is mapped as menue-back.
Since I`ve deleted the config and set different keys for the volume up/down keys, it works correctly.

But a big mapping problem, I cant solve, is that the action buttons are not on the place, were they shold be. (for example X = O ; O = triangle)
But I can use it in emu and game menues. Ingame, some of the buttons don`t work.
I have a german qwertz hardware keyboard. Setting the region to english qwerty don`t work.
Same problem with messed button mapping with sixaxis controller.

Have you all your mapped keys on the place where they shold be ?
 
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