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2016-01-18
, 14:54
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Posts: 307 |
Thanked: 1,460 times |
Joined on May 2011
@ Switzerland
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#3832
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2016-01-18
, 14:57
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Posts: 1,873 |
Thanked: 4,529 times |
Joined on Mar 2010
@ North Potomac MD
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#3833
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2016-01-18
, 15:00
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Posts: 735 |
Thanked: 1,054 times |
Joined on Jun 2010
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#3834
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2016-01-18
, 15:04
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Posts: n/a |
Thanked: 0 times |
Joined on
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#3835
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If you need to rewrite whole UI because of HW - you doing something terribly wrong and you would spend a lot of time and money for each device adaptation
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2016-01-18
, 15:05
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Posts: n/a |
Thanked: 0 times |
Joined on
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#3836
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2016-01-18
, 15:11
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Posts: 702 |
Thanked: 2,059 times |
Joined on Feb 2011
@ UK
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#3837
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No, it's the resources that decide. All of those things that you listed are expensive and/or labour intensive.
Nokia had a huge horde of developers, and near bottomless pockets. You just can't expect a startup to react that quickly.
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2016-01-18
, 15:19
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Posts: 6,453 |
Thanked: 20,983 times |
Joined on Sep 2012
@ UK
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#3838
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It was because of the huge uproar from the vocal part of community demanding that "no crowdsourced money for M$!11!1!!".
Kind of comical that even that is used against them...
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2016-01-18
, 15:23
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Posts: 307 |
Thanked: 1,460 times |
Joined on May 2011
@ Switzerland
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#3839
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Apart from mapping, I'd disagree. But really it doesn't matter if it was true. People expect them to work in a modern smartphone and Jolla simply aren't able to allocate resources (money or people) or in some cases willing to.
Correct. And now we know this. A company the size of Jolla can not create a modern smartphone. They need more staff or outside assistance and Jolla have neither.
You can't bring a Raleigh Chopper to the Tour de France. How long are people going to make excuses about Jolla's inability to compete today?
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2016-01-18
, 15:25
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Posts: 1,389 |
Thanked: 1,857 times |
Joined on Feb 2010
@ Israel
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#3840
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Gonna have to disagree here actually.
In my experience, there's a lot of factors that determine how you paint the UI to the screen. And if you have only one target, you tend to scale to only one target. So once you add multiple targets to that - such as what was the case always for Android for instance - then you might require a rewrite.
It's not because you did something terribly wrong. Your immediate goals were just that limited. Sailfish came out only on phone, a couple of years later finally targeted a tablet, they scaled up to tablet. Done and done...
The rest is just the ongoing argument on the tablets and the lack of mass shipments.
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Tags |
moral hazard, paypal refund |
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IRC nick on freenode — ZogG
imgrup