markusm
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2009-12-11
, 16:35
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Posts: 87 |
Thanked: 63 times |
Joined on Dec 2009
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#31
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The Following User Says Thank You to markusm For This Useful Post: | ||
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2009-12-11
, 16:39
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Posts: 1,635 |
Thanked: 1,816 times |
Joined on Apr 2008
@ Manchester, England
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#32
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2009-12-11
, 16:58
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Posts: 2,173 |
Thanked: 2,678 times |
Joined on Oct 2009
@ Cornwall, UK
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#34
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2009-12-11
, 17:00
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#35
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2009-12-11
, 17:03
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#36
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texrat!
lets stick with sheep for now, the game can be skinned.
kathy wanted sheep and she is lead visionary on this one
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2009-12-11
, 17:14
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Posts: 2,173 |
Thanked: 2,678 times |
Joined on Oct 2009
@ Cornwall, UK
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#37
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Everyone's herding sheep (maybe penguins too).
I'm just playing with Kathy anyway. Surely it wouldn't be any fun to herd unherdable critters. Like crabs... porcupines... sugar gliders... cats... http://www.youtube.com/watch?v=Pk7yqlTMvp8
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2009-12-11
, 17:38
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#38
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Actually, if we start with something simple like sheep (which are relatively easy to herd, lead etc) one could evolve a power-player version called 'herding cats' where it wouldn't matter which way you tipped the acceleromoter, they'd do whatever the heck they wanted. Not sure it would make a very rewarding game, though.
The Following User Says Thank You to Texrat For This Useful Post: | ||
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2009-12-11
, 17:44
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Posts: 2,173 |
Thanked: 2,678 times |
Joined on Oct 2009
@ Cornwall, UK
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#39
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2009-12-11
, 17:47
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#40
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Tags |
design, game, help wanted, herd, herd it thru grapevine, illustration, lamb, request, sheep |
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