The Following 43 Users Say Thank You to kh_naba For This Useful Post: | ||
aboaboit, Alan_Peery, anidel, b666m, Bec, Blobster2k, Caesar, christexaport, codeMonkey, Corwin, DaSilva, Deafboy, evil_m0nkey, frazzl3, frostbyte, Haus3r, hermitoz, HRZ, jayford, jazz, kbeeveer46, labra, leetut, lma, luflux, MaltedVomit, Mentalist Traceur, mivoligo, morusaka, nashith, omeriko9, pelago, pillar, saned, shazosbourne, skalogre, skykooler, stlpaul, telecomgeek79, v13, x61, xgrind, zerojay |
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2010-01-22
, 13:38
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Posts: 1,090 |
Thanked: 476 times |
Joined on Jan 2010
@ Ingolstadt, Germany
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#32
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Hello all,
I am part of the real-time communication team and conversations is part of our project. It's good to see people interested in customizing conversation view. The html/css files mentioned above are indeed meant to make it flexible to change.
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2010-01-22
, 13:48
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Posts: 1,090 |
Thanked: 476 times |
Joined on Jan 2010
@ Ingolstadt, Germany
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#33
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The Following 29 Users Say Thank You to b666m For This Useful Post: | ||
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2010-01-22
, 14:07
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Posts: 311 |
Thanked: 180 times |
Joined on Dec 2009
@ London
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#34
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and here are the three files for my mod and a short how-to:
(0. make a backup of the original files! ^^)
1. place a picture with 64x64 in /usr/share/rtcom-messaging-ui/html/ named "avatar.png"
2. replace the three files (html, css, js) in the same folder with my modded files
i tried for about one hour to get absolute paths to work but it doesn't seem to work. so i had to place the png in the html-folder.
also the method which is used for fetching the pictures of the contacts doesn't seem to work for the own avatar - and it's not clickable too. ^^
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2010-01-22
, 14:11
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Posts: 1,090 |
Thanked: 476 times |
Joined on Jan 2010
@ Ingolstadt, Germany
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#35
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The Following 13 Users Say Thank You to b666m For This Useful Post: | ||
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2010-01-22
, 14:14
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Posts: 311 |
Thanked: 180 times |
Joined on Dec 2009
@ London
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#36
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2010-01-22
, 14:16
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Posts: 1,169 |
Thanked: 1,174 times |
Joined on Jan 2010
@ sunderland
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#37
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and here are the three files for my mod and a short how-to:
(0. make a backup of the original files! ^^)
1. place a picture with 64x64 in /usr/share/rtcom-messaging-ui/html/ named "avatar.png"
2. replace the three files (html, css, js) in the same folder with my modded files
i tried for about one hour to get absolute paths to work but it doesn't seem to work. so i had to place the png in the html-folder.
also the method which is used for fetching the pictures of the contacts doesn't seem to work for the own avatar - and it's not clickable too. ^^
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2010-01-22
, 14:19
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Posts: 1,090 |
Thanked: 476 times |
Joined on Jan 2010
@ Ingolstadt, Germany
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#38
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Haha - genius Thanks my friend! Don't get my wrong, I wasn't trying to seriously scrutinise your thoughts here, it was aaall constructive criticism
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2010-01-22
, 15:57
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Posts: 1,090 |
Thanked: 476 times |
Joined on Jan 2010
@ Ingolstadt, Germany
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#39
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The Following 9 Users Say Thank You to b666m For This Useful Post: | ||
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2010-01-22
, 17:39
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Posts: 1,090 |
Thanked: 476 times |
Joined on Jan 2010
@ Ingolstadt, Germany
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#40
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Tags |
bada rox, his lunchbox |
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I am part of the real-time communication team and conversations is part of our project. It's good to see people interested in customizing conversation view. The html/css files mentioned above are indeed meant to make it flexible to change.
In upcoming update to N900 there will be theming possiblity for chat conversation view and the smileys. Anyone can then easily write custom themes and upload to maemo-extras. Same goes for smiley themes. We will provide some documentation and examples at some point when the update is released which should make it easy to create new one.
However, sms conversation view is not themeable by above theming support (although still possible to hack like above). It can only theme chat conversation views. We felt that sms conversation view should remain in line with system theme rather than specific IM theming, while IM theming is offered mostly for amusement during chatting.