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Posts: 2 | Thanked: 0 times | Joined on Sep 2007
#31
Your team did a great job. De application works very well and it even has good Dual CPU support! The simplicity is a very strong point. The cue function also works perfect. Hope to see more releases!
 
zerojay's Avatar
Posts: 2,669 | Thanked: 2,555 times | Joined on Apr 2007
#32
Victor, thanks for decloaking.

As I'm sure you know, a lot of us Linux users feel the whole "we're good enough for you to use, but not to support" feeling and hate it. Obviously, it's not really your fault. The logistics of Linux support are incredibly complex and that's why I personally would rather see you guys release it with binaries and source so that people like me (64-bit Gentoo) could use it too with a simple recompile... but I doubt that will happen.

And to clarify, I don't want to see this on Linux simply because the other open source options aren't good enough. I'm quite happy with those solutions, but if no one pushes for Linux support, we'll never get it and just be further ignored.

Anyways, thanks for being willing to talk with us. Looking forward to those surprises.
 
Posts: 183 | Thanked: 77 times | Joined on Jul 2006 @ Mountain View, CA
#33
Zerojay,

You've nailed the issue straight up -- the 64 vs 32 bit support is yet another piece of the Linux puzzle we need to solve to get a proper release out. We have most definitely looked into what it would take to make this release Open Source, but the logistics of it, due to the codec support issues, are really complex.

So yes -- we'd love to support Linux users. And it'd make life easier for our own internal Linux users too I'll collect all the ideas presented and we'll do our best from there.
 
fpp's Avatar
Posts: 2,853 | Thanked: 968 times | Joined on Nov 2005
#34
Victor, thanks for dropping in to communicate with us !

I, for one, liked the Windows version just fine :-)

Are you interested in reports/samples of video formats that DON'T convert ? Or do you already know exactly what should work and what doesn't ?
 
Posts: 1,038 | Thanked: 737 times | Joined on Nov 2005 @ Helsinki
#35
Great that you came here to talk to us Victor. Truly splendid application. My Kudos to you. I hope some third party developers will now take on and add some missing pieces to the puzzle.
 
Posts: 183 | Thanked: 77 times | Joined on Jul 2006 @ Mountain View, CA
#36
Originally Posted by fpp View Post
Victor, thanks for dropping in to communicate with us !

I, for one, liked the Windows version just fine :-)

Are you interested in reports/samples of video formats that DON'T convert ? Or do you already know exactly what should work and what doesn't ?
I am very interested in any media type that your Windows Media Player is capable of playing (i.e., that you have codecs installled for and that WMP can play) but that the converter can't handle. Give me a little bit of time and we'll get Bugzilla set up specifically for these types of things.

EDIT: clarified what should play out of the box. I.E., the benchmark is files playable by WMP, not necessarily Windows in general.

Last edited by vbrilon; 2007-11-24 at 03:51.
 
luca's Avatar
Posts: 1,137 | Thanked: 402 times | Joined on Sep 2007 @ Catalunya
#37
Originally Posted by zerojay View Post
The logistics of Linux support are incredibly complex
No, they're not. Just release sources in good shape and with a suitable license, and let the distributions worry about the packaging.
Each distribution knows best how to integrate programs, and their users will simply have to use the distribution own easy gui to get the package installed and working. They won't even need to download it, since most linux package management nowadays do that for you, as well as resolving any dependencies.
 
Posts: 183 | Thanked: 77 times | Joined on Jul 2006 @ Mountain View, CA
#38
Originally Posted by luca View Post
No, they're not. Just release sources in good shape and with a suitable license, and let the distributions worry about the packaging.
I really wish it was that easy, but unfortunately in this case it's not since the application involves non-free (as in both speech and beer) codecs that do all the hard work. Nokia licenses these codecs and we don't have the right to distribute them as sources obviously. So now there's the issue of dynamic linking and proper architecture support for these codecs.
 
zerojay's Avatar
Posts: 2,669 | Thanked: 2,555 times | Joined on Apr 2007
#39
Originally Posted by luca View Post
No, they're not. Just release sources in good shape and with a suitable license, and let the distributions worry about the packaging.
Each distribution knows best how to integrate programs, and their users will simply have to use the distribution own easy gui to get the package installed and working. They won't even need to download it, since most linux package management nowadays do that for you, as well as resolving any dependencies.
You're assuming that the distributions are going to pick the program up to begin with and that the program will be open source, which it probably won't or can't be.

I'm talking about distributing binaries.
 
Khertan's Avatar
Posts: 1,012 | Thanked: 817 times | Joined on Jul 2007 @ France
#40
don't convert flv ... sniff
 
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