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Posts: 958 | Thanked: 483 times | Joined on May 2010
#31
Originally Posted by jschan View Post
I'm sure there's bound to be stuff that wasn't remade for the PC after the Apple days were over, but in looking around recently, I've found many of the retro games I was interested in seeing again were available for dos.

After some heavy playing around with dosbox, I was able to run a couple of titles I hadn't seen in forever such as Ultima I, Alter Ego, and Armor Alley (a remake of "Rescue Raiders" for the Apple ][).

Dosbox isn't for the faint of heart--there's a ton of annoying little configuration things you have to do to get everything functional depending on the game you want to play, but once it's done, you are pretty much good to go.

It was fun playing Rescue Raiders using a PS3 controller. Worked out pretty well as you can map all the important things you need to all the various buttons.
can you share what you did / tweaked in dosbox?
 
Posts: 166 | Thanked: 74 times | Joined on May 2010
#32
sure. many of the tweaks were just finding a good mapping for the keyboard to be able to access all the keys i needed for what i wanted to run along side using the sixaxis analog controller buttons and analog stick to mimic joystick input, button input, and keyboard inputs i wanted. do a search on rover.sys and mapper.txt for more info on those. Here's a link to the useful (albeit unorganized) thread: http://talk.maemo.org/showthread.php?t=35244&page=3

depending on what i wanted to run, i'd also switch the dosbox conf settings regularly such as whether or not to run in fullscreen. many dos games don't have a nice "quit" option, so though running in fullscreen looks nicer, sometimes the convenience of being able to exit easily with the non-fullscreen mode is worthwhile.

did you have any particular questions?
 
Posts: 166 | Thanked: 74 times | Joined on May 2010
#33
Btw, games that have worked well for me so far (I haven't tested too many) are:

- Alterego (both male and female versions)
- Autoduel
- Karateka
- Rescue Raiders
- Ultima I through III (I'm still working on III now, so I haven't tested IV through VI. VII is now available as a native maemo app.)
- Wasteland
 
Posts: 958 | Thanked: 483 times | Joined on May 2010
#34
Originally Posted by jschan View Post
sure. many of the tweaks were just
....
did you have any particular questions?

i don't want to risk hijacking this thread so i'll make this my last reply about dosbox i think I understand your general approach to this and over the weekend i tried the same thing with Armor Alley and it worked great. the missing piece was "switching config files", which i think is a good idea. i'll swap between them depending on games.

nothing like watching the game on a nice big TV with the sixaxis in your hands.
 
Posts: 958 | Thanked: 483 times | Joined on May 2010
#35
Originally Posted by jschan View Post
Btw, games that have worked well for me so far (I haven't tested too many) are:

- Alterego (both male and female versions)
- Autoduel
- Karateka
- Rescue Raiders
- Ultima I through III (I'm still working on III now, so I haven't tested IV through VI. VII is now available as a native maemo app.)
- Wasteland
oh god.....the last one.....WASTELAND!!! that is one classic i wouldn't mind spending my limited life to replay!
 
Posts: 958 | Thanked: 483 times | Joined on May 2010
#36
does anyone know what the proper CFLAGS are to compile this for the N900? the makefile has CFLAGS for the N800...
 
Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#37
Originally Posted by danramos View Post
Aw man.. I'd LOVE to get some 650x emulations going.. Apple II+/c/e, Atari 400/800/XL/XE, Commodore VIC-20/64, etc. I'm more partial to my old Atari 8-bits but they were all grand in their own ways. Can't imagine it would be too difficult to emulate at around 400MHz on our tablets, though.
If that was possible, then we would have PS2 in our pocket.
 
Posts: 958 | Thanked: 483 times | Joined on May 2010
#38
the apple2 emulator is working much nicer now. i did some changes to it. keyboard didn't work on the n900. it still has a lot of improvements that can be made.

having issues with sound playback now. it just sounds wrong. but the original binary that arnim provided sounded correct (but a bit soft). the new one i compiled sounds louder but the tone seems to be lower and a bit more choppy.
 

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Posts: 958 | Thanked: 483 times | Joined on May 2010
#39
the other problem i'm having now is with keyboard. i can't press the number keys since the Fn button doesn't work. gotta figure out a system for key mapping as i know the n900 has a few keyboard layouts.

good thing is the source code is quite simple and straight forward. bad thing is a lot of stuff is hard coded. it'll take a while to clean up the keyboard stuff.

joystick emulation works too but is a bit difficult to control. i also lose the ctrl+backspace capability when joystick emulation is enabled. probably some SDL behaviour that i need to look into.

wish me luck
 
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