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Boemien's Avatar
Posts: 770 | Thanked: 558 times | Joined on Mar 2010 @ Abidjan
#31
Originally Posted by don_falcone View Post
http://wiki.maemo.org/Remapping_keyboard
Thanks man. I checked it but it seems too difficult for me. Thanks anyway. I will stick with the original map or if someone could give me an easy way to map "esc" button to maybe "blue arrow + backspace"

Did somebody find a solution to run the game from Menu icon? I still can't start the game when i click on the icon, it stays lighted.
Here is the desktop file as cddiede posted it on page 2

Code:
[Desktop Entry]
Version=2.2.0
Encoding=UTF-8
Name=KoF
Type=Application
Exec=/opt/kof/kofv5.sh
Icon=kof
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Last edited by Boemien; 2011-08-29 at 12:34.
 
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#32
I update the commands in first page. Icon seems to be little bit more complicated that it show.If I have time I will try later
 
Boemien's Avatar
Posts: 770 | Thanked: 558 times | Joined on Mar 2010 @ Abidjan
#33
Originally Posted by hadjistyllis View Post
I update the commands in first page. Icon seems to be little bit more complicated that it show.If I have time I will try later
Thanks for your work mate!!!
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cddiede's Avatar
Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#34
I think the .desktop file that I posted works for me because I'm not using the kof files from the first post (the ones hosted on a mediafire page).

I downloaded the kofv5.pnd file from the pandora forums, ran an unsquishfs on it. Then I moved the contents to an /opt/kof folder on my N900.

After that I had to edit the kofv5.sh file to fully qualify the paths of the lib and bin files used in it.

Then chmod 755 on the libs and 777 on the .sh file in /opt/kof.

This is what I did on my N900 and the resulting files run just fine from the kof.desktop file that I uploaded.

On my system, you can run /opt/kof/kofv5.sh from anywhere in the terminal, and the game will run just fine, just like it does from my kof.desktop file.

If anyone else would like this "simplified" version of the kof files, let me know and I'll zip up my /opt/kof folder and upload it somewhere.
 
Boemien's Avatar
Posts: 770 | Thanked: 558 times | Joined on Mar 2010 @ Abidjan
#35
Originally Posted by cddiede View Post
I think the .desktop file that I posted works for me because I'm not using the kof files from the first post (the ones hosted on a mediafire page).

I downloaded the kofv5.pnd file from the pandora forums, ran an unsquishfs on it. Then I moved the contents to an /opt/kof folder on my N900.

After that I had to edit the kofv5.sh file to fully qualify the paths of the lib and bin files used in it.

Then chmod 755 on the libs and 777 on the .sh file in /opt/kof.

This is what I did on my N900 and the resulting files run just fine from the kof.desktop file that I uploaded.

On my system, you can run /opt/kof/kofv5.sh from anywhere in the terminal, and the game will run just fine, just like it does from my kof.desktop file.

If anyone else would like this "simplified" version of the kof files, let me know and I'll zip up my /opt/kof folder and upload it somewhere.
I want this simplified way, or how to modify the desktop file to start the game from the icon?? And also, did you find a way for the "esc" button???
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cddiede's Avatar
Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#36
Originally Posted by Boemien View Post
I want this simplified way, or how to modify the desktop file to start the game from the icon?? And also, did you find a way for the "esc" button???
Okay, here ya go:

www.besh.com/~chad/kof.tgz

Download the above .tgz file to the top level of your MicroSD card.

Then in the terminal, type this:

sudo gainroot

mv /opt/kof /media/mmc1/kof.backup
(this backs up your current kof installation if you have one)

mv /media/mmc1/kof.tgz /opt
(this moves the new file to /opt on your N900)

cd /opt

tar -zxvf kof.tgz
(this unpacks the new files)

The permissions should all be maintained within the .tgz file, but just in case you can type:

chown -R user:root /opt/kof
and
chmod -R 755 /opt/kof

Now the .desktop file I previously uploaded should work fine.


Oh, and I never mapped a key to ESC. I can live without it since I entered the options screen to set my buttons and then just exited the game and re-launched it to play.
 

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#37
will it ever release as a deb?
 
cddiede's Avatar
Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#38
Originally Posted by trisha02 View Post
will it ever release as a deb?
I wish I had a scratchbox or debian box up and running right now. I would package this up in a jiff.

While I'm at it I would be able to package up my yabause Sega Saturn emulator port for Maemo as a .deb file also.

Alas....
 

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#39
This runs great, thanks a bunch!
 
Boemien's Avatar
Posts: 770 | Thanked: 558 times | Joined on Mar 2010 @ Abidjan
#40
Do I have to overwrite all the downloaded data in OPT folder???
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