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Posts: 36 | Thanked: 11 times | Joined on Nov 2009
#411
Could you tell me if Maemo edition of UAE4All supports ehb palette emulation? Run Pinball Dreams for example and see if colors are correctly displayed or there are faults and black areas. Because in Symbian version of UAE4All(built with cyclone core) there are faults in ehb emulation.
 
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Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
#412
@smoku

Can you install and run both at the same time??
 
Posts: 50 | Thanked: 120 times | Joined on Apr 2010 @ Poland
#413
Hmmm, neither one does work for me.

When I run it from x-term, it complains:
Code:
arguments to dbus_bus_request_name() were incorrect, assertion "connection != NULL" failed in file dbus-bus.c lines 1068
arguments to dbus_connection_unref() were incorrect, assertion "connection != NULL" failed in file dbus-bus.c lines 2657
It starts, but the in-menu BGM is awfully choppy -- I think the very first time you run it it's OK, the subsequent executions resulting in choppiness (more pronounced in the UAE build).
Tying to run any game results in segfault :P

When executing from the desktop the BGM plays smoothly.
Running any game results in a window with inert cpu/floppy leds, though. The cpu led goes from 00 to 01 and that's it. Closing the emulation window doesn't terminate the uae4all process making it unkillable.
 
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#414
Originally Posted by bartekxyz View Post
Could you tell me if Maemo edition of UAE4All supports ehb palette emulation?
See: http://maemo.org/packages/view/uae4all/

1rc2-11 * Fixed HAM and EHB modes.
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Posts: 36 | Thanked: 11 times | Joined on Nov 2009
#415
Originally Posted by smoku View Post
See: http://maemo.org/packages/view/uae4all/

1rc2-11 * Fixed HAM and EHB modes.
Ah... That's nice
 
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#416
Originally Posted by trompkins View Post
Hmmm, neither one does work for me.

When I run it from x-term, it complains:
Code:
arguments to dbus_bus_request_name() were incorrect, assertion "connection != NULL" failed in file dbus-bus.c lines 1068
arguments to dbus_connection_unref() were incorrect, assertion "connection != NULL" failed in file dbus-bus.c lines 2657
DOH. GUI should not be enabled in these versions.
I've rebuilt the binaries and reattached to that post.
Thanks for testing.
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#417
Originally Posted by Bazza View Post
Can you install and run both at the same time??
You don't "install" these. These are just binaries you launch instead of the binary from the package. Think of it as a standalone .exe files.
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Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
#418
Originally Posted by smoku View Post
You don't "install" these. These are just binaries you launch instead of the binary from the package. Think of it as a standalone .exe files.
Aah i see. i will get on it.
 
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Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#419
Is it possible to add both m68k and cyclone to uae? then have a gui switch to change between the 2..

Just a thought
 
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#420
Originally Posted by mthmob View Post
Is it possible to add both m68k and cyclone to uae? then have a gui switch to change between the 2
This would require a lot of work. They implement the same API and cannot coexist without significant changes.

But my testing shows that Cyclone does not really bring any speed advantage and it really is less compatible. Badly written games (such as Project X) do not work with Cyclone.
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