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2010-07-28
, 09:31
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Posts: 198 |
Thanked: 76 times |
Joined on Mar 2010
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#422
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2010-07-28
, 11:59
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Posts: 237 |
Thanked: 502 times |
Joined on May 2010
@ Mittelfranken, Germany
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#423
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See http://espeak.sourceforge.net/commands.html.
I've also found that adding the -z switch improves performance a bit (truncates empty space at end of phrases), and also liked the results better after speeding up the rate a bit.
espeak -vde -a25 -s120
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2010-08-05
, 12:46
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Posts: 1 |
Thanked: 2 times |
Joined on Aug 2010
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#424
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espeak --stdout | aplay
echo '%s' | espeak -ven+m2+croak --stdout | aplay &
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2010-08-14
, 23:38
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Posts: 33 |
Thanked: 5 times |
Joined on Feb 2010
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#425
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2010-08-15
, 09:24
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Posts: 451 |
Thanked: 334 times |
Joined on Sep 2009
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#426
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Once all the dependencies were installed i had no trouble getting it to build in scratchbox with a typical procedure (/configure && make stuff).
...
but also haven't tried the binary that was built.
./configure --enable-static --disable-binding-python --disable-gui-sdl --enable-avoid-float --enable-avoid-unaligned --enable-svg2png-scaling="32,48,64" --enable-svg2png-scaling-flag="32,48,64" --enable-svg2png-scaling-nav="8,16,32,48,64" --disable-samplemap --disable-graphics-sdl --enable-vehicle-maemo --enable-gui-qml --enable-plugin-pedestrian --disable-graphics-null
$ navit graphics_qt_qpainter:graphics_priv* graphics_qt_qpainter_new(navit*, graphics_methods*, attr**, callback_list*):enter graphics_qt_qpainter:graphics_priv* graphics_qt_qpainter_new(navit*, graphics_methods*, attr**, callback_list*):return navit:plugin_load:can't load '/usr/lib/navit/osd/libosd_core.so', already loaded
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2010-08-17
, 04:23
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Posts: 25 |
Thanked: 3 times |
Joined on Jun 2010
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#427
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2010-08-18
, 23:37
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Posts: 33 |
Thanked: 5 times |
Joined on Feb 2010
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#428
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Installing Latest Navit
Removing navit
This script will uninstall navit. Download it and move/chown/etc. it in exactly the same way as the above script except that it is called navit-remove.txt instead of navit-install.txt.
Attachment 11936
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2010-08-29
, 20:22
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Posts: 1 |
Thanked: 0 times |
Joined on Aug 2010
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#429
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2010-09-07
, 22:06
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Posts: 1 |
Thanked: 0 times |
Joined on Aug 2009
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#430
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Tags |
navigation, navit, nokia n900, openstreetmap |
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Once all the dependencies were installed i had no trouble getting it to build in scratchbox with a typical procedure (/configure && make stuff). I haven't tried building packages using dpkg-buildpackage yet--just grabbed svn and used the standard build method. You can look at chollya's source package or the one in the repo to see what patches woglinde used to get it working in the autobuilder back in January. One of the patches is now obsolete (the one to revert a then-recent svn revision); i haven't looked into the others yet and did not apply any of them, but also haven't tried the binary that was built.
About the volume: apparently espeak doesn't use the "right" sound channel, so the volume setting doesn't affect it. Eventually the internal navit volume will probably control it but for now you can change the amplitude with a switch in the output to espeak in speech.xml file as follows:
-a 50
Where 100 is default. See http://espeak.sourceforge.net/commands.html.
I've also found that adding the -z switch improves performance a bit (truncates empty space at end of phrases), and also liked the results better after speeding up the rate a bit.
Unofficial PR1.3/Meego 1.1 FAQ
Accelemymote: make your accelerometer more joy-ful
Last edited by Flandry; 2010-07-28 at 04:08.