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2010-10-28
, 19:08
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Posts: 31 |
Thanked: 1 time |
Joined on Mar 2010
@ Stuttgart/Germany
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#442
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2010-10-28
, 19:10
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Posts: 481 |
Thanked: 190 times |
Joined on Feb 2006
@ Salem, OR
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#443
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2010-10-28
, 19:14
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Posts: 31 |
Thanked: 1 time |
Joined on Mar 2010
@ Stuttgart/Germany
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#444
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2010-10-28
, 19:21
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Posts: 334 |
Thanked: 45 times |
Joined on Jan 2010
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#445
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2010-10-28
, 19:23
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Posts: 374 |
Thanked: 75 times |
Joined on Nov 2009
@ Hungary
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#446
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2010-10-28
, 19:25
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Posts: 374 |
Thanked: 75 times |
Joined on Nov 2009
@ Hungary
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#447
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2010-10-28
, 19:45
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Posts: 120 |
Thanked: 13 times |
Joined on May 2010
@ turkey
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#448
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2010-10-28
, 20:49
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Posts: 424 |
Thanked: 196 times |
Joined on Mar 2010
@ Sweden
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#449
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Though Settlers 1.1.1 is supposed to be playable, as seen in the wiki and some pictures uploaded by users, I haven't been able to run it.
This is the log from the console:
Other games are working fine.Code:PDL: Init: Service name is com.javispedro.preenv.Settlers PDL: Music is playing PDL: Screen dimming prevention ON SDLGL: called sdl_init with flags = 0x100030 X11: PID is 7761 SDLGL: Requested GL major version 1 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring doublebuffer preference SDLGL: Requested GL minor version 1 (ignored) SDLGL: Called SetVideoMode(320, 480, 0, 0x80000002) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok PDL: Application asked for device ID, giving 0000 SDLGL: Called SDL_Quit
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2010-10-28
, 20:51
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Posts: 2,361 |
Thanked: 3,746 times |
Joined on Dec 2007
@ Berlin - Love this city!!
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#450
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My bigest problem 4 now is that the acceleration sensors didnt work :-(