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#451
Originally Posted by lukash View Post
kojacker, I added one more screenshot to my project info post. I hope its fine, if not, just use only the first one. I spent a lot of time on handling similar overwrite/error situations in my file manager and I figured it should be something to appreciate Thats why I added it.. thanks.
No problem lukash, everyone has 24 hours to add new stuff and well your thread isnt even up yet

To all - is there any more word on andy80's "Please stop all!" situation above regarding libqtm-multimed?

Edit:
Ok.. according to this community posting andy80 made a post 20 mins after his on here saying he had fixed the problem:

I fixed with this changes:
http://gitorious.org/lastgo/lastgo/c...15cfbcc351d748
but it was really annoying for me, let me say :\

Now I'll have to submit my package again to extras-testing, loosing
priority in the queue....
As the voting thread for System & Utilities was basically suspended at that moment because of him, it would have been nice if he had come back and let us he had fixed the project and what he did.

Also, andy80, I have still not received anything about the second project you are listed on the wiki for (mSoma). Can you advise? Please help us to help you

Anyway.. 2 threads left, the two longest ones. But it's the weekend so we should have these both up and running later today
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Last edited by kojacker; 2010-07-24 at 10:05.
 
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#452
Originally Posted by kojacker View Post
Andy, I have you down for two projects - LastGo and mSoma. Which project is it you are having problems with or both? Also, are both projects still being entered? I only received further info from you on LastGo, I have received nothing further about mSoma since it was added to the wiki..

We can't really suspend voting for all categories on just one report. I haven't created the Graphics&Multimedia voting thread yet, where your application(s) are being entered - I was actually just about to start it - but let's leave it to the last and I'll start on System&Utilities now. That way if there is a problem it will hopefully affect few already in the competition. In the meantime, I would suggest working to see if you can fix the problem using the new libqtm-multimedia version.

Can anyone else confirm this problem with their project?
Both project are affected. I fixed LastGo and now I'm going to fix mSoma too. Both project are subscribed to the contest. I collaborate to the other one too, but I'm not working alone to mSoma, I'm working with Lorenzo Bettini (as the description says).

I hope to be able to fix all, but this is very very annoying and I'm very disappointed with Nokia for breaking API in this way affecting stable libraries!
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#453
Originally Posted by kojacker View Post
No problem lukash, everyone has 24 hours to add new stuff and well your thread isnt even up yet

To all - is there any more word on andy80's "Please stop all!" situation above regarding libqtm-multimed?

Edit:
Ok.. according to this community posting andy80 made a post 20 mins after his on here saying he had fixed the problem:


As the voting thread for System & Utilities was basically suspended at that moment because of him, it would have been nice if he had come back and let us he had fixed the project and what he did.

Also, andy80, I have still not received anything about the second project you are listed on the wiki for (mSoma). Can you advise? Please help us to help you

Anyway.. 2 threads left, the two longest ones. But it's the weekend so we should have these both up and running later today
Sorry if I didn't reply immediatly I was very tired yesterday night and I went to sleep. I just wake up :P

Sorry for my warning, but an API break could have compromised all multimedia application and as I said this was a very bad move from Nokia.
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#454
Originally Posted by andy80 View Post
Both project are affected. I fixed LastGo and now I'm going to fix mSoma too. Both project are subscribed to the contest. I collaborate to the other one too, but I'm not working alone to mSoma, I'm working with Lorenzo Bettini (as the description says).
Good luck with mSoma, can you or Lorenzo send me a PM with further info (just like you did with LastGo) when you've fixed it?

Originally Posted by andy80 View Post
Sorry if I didn't reply immediatly I was very tired yesterday night and I went to sleep. I just wake up :P

Sorry for my warning, but an API break could have compromised all multimedia application and as I said this was a very bad move from Nokia.
No problem And you're absolutely right about an API break problem could cause a bad situation, so thank you for the warning! Do you think other people will be affected and can you advise what steps you needed to do to help others who become in similar situation?
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Last edited by kojacker; 2010-07-24 at 11:23.
 
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#455
Originally Posted by kojacker View Post
No problem And you're absolutely right, so thank you for the warning! Do you think other people will be affected and can you advise what steps you needed to do to help others who become in similar situation?
I didn't check the other projects, but surely all using libqtm-multimedia are affected.

From 1.0.0 to 1.0.2 they (Nokia) changed the API calls and the way a developer have to use PlayList and Player objects. If you look at my old code I had to use a different code for Desktop and Maemo targets. Now I've to use the same code on both targets. This is better for code portability but they should have done this change before releasing 1.0.0 not after.
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#456
Ive spammed everyone else on the Graphics&Multimedia list to ask them to check if they have the same problem, and to provide Andy's helpful advice.

Does your comp entry use libqtm-multimedia API? Possible problem.

Hi all, I’m writing to everyone who have entered the “Graphics & Multimedia” to advise that one of our entrants reported a possible issue with an API version upgrade which affected two projects he was working on. The API is libqtm-multimedia and, as he explains:

“From 1.0.0 to 1.0.2 they (Nokia) changed the API calls and the way a developer have to use PlayList and Player objects. If you look at my old code I had to use a different code for Desktop and Maemo targets. Now I've to use the same code on both targets”

If you are using this API in your projects, please check that your project is still usable and running as expected. If it’s not working right, please contact me asap. I planned to start the voting thread tonight (UK time) but if enough people are experiencing this problem I’ll hold it back to allow for fixes. We have around 12 projects in this category, so say if I get 4 negative replies I’ll start the vote on Monday morning – giving the weekend for fixes and testing.

Thanks
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#457
I've submitted project information for footify to kojacker via PM. Sorry for the delay.

I'm a bit on hold since lightning came and had some fun with my equipment...
 

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#458
Here are the details for the Destrois game for this page: http://talk.maemo.org/showthread.php?t=58990

App name: ***leave as is***
Author: ***leave as is***
Brief description: ***leave as is***
Screenshot(s): ***leave as is***
Features/work to be judged: The game was especially developed for the N900. On screen joystick and accelerometer support, although the game is 2D, I hav used 3D modeling software to render all the sprites. I hav been using an image menipulator to create those space view backgrounds.
Package name and where to find the app/repository: You can download from extras-devel (Just make sure it's this destroid_1.0.2-2_all.deb (v-1.0.2-2)) or install manually by the How To Install. Direct link: http://www.mediafire.com/?npv9pip7lslncgz
Maemo.org thread or garage thread (if exists): ***leave as is***

BTW, I have read in that page that the top 3 will get prizes. what are the prizes?

Thanks In Advance!!!
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#459
Originally Posted by destroid View Post
Here are the details for the Destrois game for this page: http://talk.maemo.org/showthread.php?t=58990

App name: ***leave as is***
Author: ***leave as is***
Brief description: ***leave as is***
Screenshot(s): ***leave as is***
Features/work to be judged: The game was especially developed for the N900. On screen joystick and accelerometer support, although the game is 2D, I hav used 3D modeling software to render all the sprites. I hav been using an image menipulator to create those space view backgrounds.
Package name and where to find the app/repository: You can download from extras-devel (Just make sure it's this destroid_1.0.2-2_all.deb (v-1.0.2-2)) or install manually by the How To Install. Direct link: http://www.mediafire.com/?npv9pip7lslncgz
Maemo.org thread or garage thread (if exists): ***leave as is***

BTW, I have read in that page that the top 3 will get prizes. what are the prizes?

Thanks In Advance!!!
I just pm'd you back, but as you wrote it here I'll copy it back in

Top 3 are gonna get a 50%, 30%, and 20% share of the categories share of the bounty which is 1/6 of the total bounty.. confused yet? :P (Edit: apologies, this is incorrect. See edit below).

Also Nokia has promised to fly the 1st placed winner to the MeeGo conference in Dublin Ireland, accomodation and flight paid for. If the winner cant go, they'll substitute a new N900.. which you can then pawn if you like! I still have nightmares about this cos if something happens with Nokia and they don't come through I will probably be lynched...

You're also entered into the beginner's competition, where the prizes are much less fancy.. cos Im paying for them! Ive outlined those prizes here http://talk.maemo.org/showpost.php?p...&postcount=360. 1st placed winner gets a Qt development book of their choice along with $50 to their paypal, perhaps slightly less glamorous than a flight to the MeeGo conference..

I hope that all makes sense

Edit: Apologies, I was confused and assumed the bounty split had been worked out. It has not, and will be decided by community poll.
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Last edited by kojacker; 2010-07-24 at 19:17.
 
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#460
It made sense. I hope I win. Thanks!
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