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2010-03-21
, 12:50
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Posts: 36 |
Thanked: 11 times |
Joined on Nov 2009
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#42
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2010-03-21
, 12:59
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#43
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2010-03-21
, 13:00
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Posts: 1,716 |
Thanked: 3,007 times |
Joined on Dec 2009
@ Warsaw, Poland
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#44
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2010-03-21
, 13:04
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Posts: 738 |
Thanked: 179 times |
Joined on Mar 2010
@ Gold Coast, Australia
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#45
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The Following User Says Thank You to lucas777 For This Useful Post: | ||
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2010-03-21
, 13:05
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#46
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2010-03-21
, 13:07
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Posts: 738 |
Thanked: 179 times |
Joined on Mar 2010
@ Gold Coast, Australia
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#47
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2010-03-21
, 13:11
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Moderator |
Posts: 3,718 |
Thanked: 7,420 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#48
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2010-03-21
, 13:14
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Posts: 738 |
Thanked: 179 times |
Joined on Mar 2010
@ Gold Coast, Australia
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#49
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2010-03-21
, 13:14
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Posts: 635 |
Thanked: 282 times |
Joined on Sep 2009
@ Black Mesa Research Facility
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#50
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Tags |
bonapart_rules, its dead......., playstation, psx4all, sausaaaaaaaaage, sausage tag, try & emu mgs4, who needs this?, whytagsmerged?, wurstthreadever |
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Just a question though.. Even with the current N900 hardware specs, and the specific CPU it uses, is it possible to get PSX Emulation running decent that its really playable? Is the hardware the issue or is it the coding or whatever? Sorry for the ignorance but im new to this stuff. Also is it the same with the N64 emulator?