devensega
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2010-09-02
, 21:37
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Posts: 161 |
Thanked: 43 times |
Joined on Apr 2010
@ Worcester
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#41
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2010-09-02
, 21:47
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Posts: 161 |
Thanked: 43 times |
Joined on Apr 2010
@ Worcester
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#42
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The Following User Says Thank You to devensega For This Useful Post: | ||
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2010-09-02
, 22:18
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Posts: 51 |
Thanked: 13 times |
Joined on May 2010
@ Poland
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#43
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I may have a bug but can anybody reproduce it. In Crevice Village every time I enter The Fan House the game seems to get stuck in a permanent loop. Frogatto starts a piece of dialogue as soon as he enters the room and just endlessly recycles the same sentence.....I have to boot to the desktop every time.
There is no mention of this on the Frogatto forums so I wonder if its just me or a Maemo issue.
The Following User Says Thank You to kamil365 For This Useful Post: | ||
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2010-09-02
, 22:24
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Posts: 161 |
Thanked: 43 times |
Joined on Apr 2010
@ Worcester
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#44
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2010-09-02
, 23:43
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Posts: 138 |
Thanked: 375 times |
Joined on Aug 2009
@ Berlin
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#45
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I may have a bug but can anybody reproduce it. In Crevice Village every time I enter The Fan House the game seems to get stuck in a permanent loop. Frogatto starts a piece of dialogue as soon as he enters the room and just endlessly recycles the same sentence.....I have to boot to the desktop every time.
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2010-09-03
, 10:16
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Posts: 365 |
Thanked: 98 times |
Joined on Nov 2009
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#46
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Try the Game Gripper, cheap and its like playing the snes back in the day.
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2010-09-04
, 03:35
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Posts: 122 |
Thanked: 9 times |
Joined on May 2010
@ U.K ,Reading
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#47
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The Following User Says Thank You to mokkey For This Useful Post: | ||
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2010-09-04
, 08:29
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Posts: 161 |
Thanked: 43 times |
Joined on Apr 2010
@ Worcester
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#48
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Yes, I've seen it and it is fixed for 1.0.2, which should be out really soon now.
Edit: I'm uploading another pre-1.0.2 snapshot to test the libboost update and split music and sounds into separate packages.
Warning: there is a savegame incompatibility due to tileset changes!
If you want to hang on to your precious save,
1. Before updating, place Frogatto on solid ground, next to a level exit, and press Ctrl+S to save.
2. Make a backup of /home/user/.frogatto/save.cfg, just to be sure, and update the game.
3. Load the save and notice garbled tiles. Exit the level, reenter, notice all is ok now, and press Ctrl+S to save.
To make sure rootfs space is freed, check that libboost-regex1.38.0, libboost-system1.38.0 and libicu40 are deinstalled after the update.
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2010-09-04
, 10:03
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Posts: 138 |
Thanked: 375 times |
Joined on Aug 2009
@ Berlin
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#49
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Edit: Also it might be a good idea if the thread OPR edited the title to make this an annoucement as the game is availible, and this thread is detailing it's progress. I say because this game is seriously awesome and it doesn't seem to be getting much attention on here.
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2010-09-04
, 11:28
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Posts: 254 |
Thanked: 95 times |
Joined on Feb 2010
@ New Delhi, India
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#50
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