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2010-07-11
, 12:29
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#502
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2010-07-11
, 12:44
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Posts: 271 |
Thanked: 65 times |
Joined on May 2010
@ Poland, Białystok
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#503
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2010-07-11
, 13:49
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#504
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2010-07-11
, 13:57
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#505
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So what can be done to improve performance/compatibility? Is it being worked on by someone here?
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2010-07-11
, 14:18
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Posts: 619 |
Thanked: 100 times |
Joined on Jan 2010
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#506
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GUI is only thing being worked on by Maemo. Javis may do a couple of things to improve performance.. but realistically its all happening over at Pandora and we just get the port (which ironically runs faster as we have better overclock).
Anyone wanna do a video up of latest version with GUI? More attention this gets the better I think.
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2010-07-11
, 14:25
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Posts: 50 |
Thanked: 5 times |
Joined on Apr 2010
@ Kiel, Germany
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#507
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2010-07-11
, 14:48
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Posts: 124 |
Thanked: 6 times |
Joined on Apr 2010
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#508
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It's getting worse and worse...
The list of new problems gets longer the more I am testing the Extras-Devel version. Check this:
-Half the games doesn't start at all due to the "SIGSEV signal" issue that was mentioned before
-Game speed decreased a bit (possibly because improved 2D visibilty)
-All my Save States are gone (why didn't you mention it, IzzehO? )
-Plus: Saving's not possible at all! Neither with the "Save State" Option nor automatically (for example, after getting the first Star in Super Mario and exiting, everything's deleted after restarting)
What now, IzzehO???
Can you please upload the original blight_input. conf as well as the gles2n64.conf and the mupen64plus.conf? Thanks!
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2010-07-11
, 14:53
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Posts: 50 |
Thanked: 5 times |
Joined on Apr 2010
@ Kiel, Germany
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#509
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2010-07-11
, 14:53
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#510
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It's getting worse and worse...
The list of new problems gets longer the more I am testing the Extras-Devel version. Check this:
-Half the games doesn't start at all due to the "SIGSEV signal" issue that was mentioned before
-Game speed decreased a bit (possibly because improved 2D visibilty)
-All my Save States are gone (why didn't you mention it, IzzehO? )
-Plus: Saving's not possible at all! Neither with the "Save State" Option nor automatically (for example, after getting the first Star in Super Mario and exiting, everything's deleted after restarting)
What now, IzzehO???
Can you please upload the original blight_input. conf as well as the gles2n64.conf and the mupen64plus.conf? Thanks!
Tags |
emulator, games, mupen64plus, nintendo, nintendo64 |
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Can anyone whip something up in CAD?