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Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#511
As I stated many times, please add info about individual games to https://docs.google.com/spreadsheet/...tTnlfYVE#gid=1

I look at it when I am improving chosen system, in your case it is Amiga. I know Amiga emulation suffers a lot now, but I will do my best to change it.
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#512
Originally Posted by elemental View Post
As I stated many times, please add info about individual games to https://docs.google.com/spreadsheet/...tTnlfYVE#gid=1

I look at it when I am improving chosen system, in your case it is Amiga. I know Amiga emulation suffers a lot now, but I will do my best to change it.
Thanks, I'll add games to the list I have tested. Another question: how can I press ESC (to skip intro in 'Cannon Fodder 2'). I have no external keyboard
 
Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#513
That's why Amiga emulation suffers now in the first place: no on-screen keyboard.
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#514
Originally Posted by elemental View Post
That's why Amiga emulation suffers now in the first place: no on-screen keyboard.
Ok. Is there anything special to do to get the code compiled and working:

https://bitbucket.org/elemental/emumaster/wiki/Home

Is this version 0.30 ?
 
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#515
Yes, the source code in the repository is of the latest available version 0.3.0. There is nothing special to compile it. Run QtCreator and press Ctrl-B (sometimes it's needed to press two times because of dependencies). A little warning here is that it's nothing similar to the new upcoming release. And adding on-screen keyboard to the new version is a lot easier than to 0.3.0. You will know why when the new version is released.
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#516
Originally Posted by elemental View Post
Yes, the source code in the repository is of the latest available version 0.3.0. There is nothing special to compile it. Run QtCreator and press Ctrl-B (sometimes it's needed to press two times because of dependencies). A little warning here is that it's nothing similar to the new upcoming release. And adding on-screen keyboard to the new version is a lot easier than to 0.3.0. You will know why when the new version is released.
Thanks for the information! I just wanted to play pinball fantasies with 0.3.0 and I'm considering putting in a temporary solution just to have it send 'esc' to get past the intro :-)
 
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#517
Originally Posted by elemental View Post
Yes, the source code in the repository is of the latest available version 0.3.0. There is nothing special to compile it. Run QtCreator and press Ctrl-B (sometimes it's needed to press two times because of dependencies). A little warning here is that it's nothing similar to the new upcoming release. And adding on-screen keyboard to the new version is a lot easier than to 0.3.0. You will know why when the new version is released.
I've been looking at your source code as well, thinking about how to add a virtual keyboard or support for multiple disk images to the amiga emulation.

But if there are going to be large changes to the codebase in the next release I am going to wait until then before I consider making a contribution so the effort isn't going to be wasted.

Maybe you could consider commiting your local changes to bitbucket occasionally? It would be a great help for people like me who at the moment are primarily interested in reading your source code trying to figure out what it does/how it works. Even if it does not work correctly yet or doesn't build, it would be helpful to see what you are planning to do with the codebase.

Aside from that I don't intend to tell you how to do your development of course. I am very thankful for your work and appreciate emumaster as it is. If you feel you don't want to share your code earlier then that is of course fine too.
 
Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#518
I will share my local code more frequently after the next release. It will be simpler since "base" library (which is common for every single emulated system) is stable and it should not change dramatically like in the new version. Good to know someone is looking at the code at all. I hope this will satisfy you. So wait a little. And any ideas from you are always welcome.
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#519
Damn this is a sad day for me.

Unfortunately I am heavily affected by the network bug on my N9. I didn't notice it at first because it works fine when I'm on the countryside with bad signal.

As soon as I get into town though where I live it drops the connection several times per hour. Only a reboot fixes it. It shows full signal strenght and the 3G icon is visible but blue constantly when it happens.

Because this is a you know... phone, this bug is totally unacceptable as it can lay for hours without reception. Yesterday I almost missed some very important SMS/calls. Luckily I noticed it was dead and rebooted and all the messages came through.

Such a shame on a otherwise very fine system. And I will miss your emulator =(
 
Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#520
Do it better now, before new version. Trust me, once the new version is released, you will be imprisoned. So, go, it's time now, just a good advice.
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