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2012-05-12
, 05:15
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Posts: 17 |
Thanked: 9 times |
Joined on Aug 2011
@ INDIA
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#562
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2012-05-12
, 20:08
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#563
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2012-05-12
, 20:42
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Posts: 1,359 |
Thanked: 1,292 times |
Joined on Oct 2011
@ Tartus.Syria
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#564
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The Following 8 Users Say Thank You to sifo For This Useful Post: | ||
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2012-05-13
, 14:37
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Posts: 58 |
Thanked: 12 times |
Joined on Apr 2012
@ philippines
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#565
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2012-05-13
, 14:47
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Posts: 1,359 |
Thanked: 1,292 times |
Joined on Oct 2011
@ Tartus.Syria
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#566
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The Following User Says Thank You to sifo For This Useful Post: | ||
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2012-05-15
, 12:20
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Posts: 3 |
Thanked: 0 times |
Joined on May 2012
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#567
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2012-05-15
, 21:47
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#568
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The Following User Says Thank You to Estel For This Useful Post: | ||
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2012-05-24
, 12:08
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Posts: 10 |
Thanked: 17 times |
Joined on Jun 2011
@ POLAND
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#569
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It's quite unfortunate that since Divan's announce about developing WebOS Games Manager in the open and that he would accept patches no one has contributed.
There is plenty of room to improve both preenv and WebOS Games Manager and they are the most capable projects to allow new games to be played in the N900. Both Javispedro and Divan seem interested in provide help if someone volunteer to take maintenance of the projects.
As a starting point, it would be great to merge jflat's patches for keyboard mapping with upstream preenv so WGM could use official libs from preenv instead of packaging them on it's own.
Second, there is a big amount of ini files in this thread provided by the users that might worth to add to WGM.
And third, add support for HD games maybe by merging changes to preenv or by using different libraries for those games.
Anyone volunteer?
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2012-05-24
, 12:39
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Posts: 1,397 |
Thanked: 2,126 times |
Joined on Nov 2009
@ Dublin, Ireland
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#570
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Tags |
easy to manage, games, lame idea, preenv, runs crappy |
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Great!