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Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#51
@cyber, what fs do you have on mmc1?
 
Posts: 882 | Thanked: 1,310 times | Joined on Mar 2007
#52
Originally Posted by cyberbillp View Post
I'm not having any luck, (even as root) changing the group of ja2data to "users".

I keep getting operation not permitted. Any one have any ideas?
You don't need to chown the data on memory card, it's a fat-partition and doesn't support it. Is there a directory named Data inside your ja2data directory? If so, make sure to chown the preferences dir to user if you have started the game as root at some point.

chown -R user:users /home/user/.ja2

Then try to start the game from xterm with 'jagged' and post possible error messages here.
 

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Posts: 882 | Thanked: 1,310 times | Joined on Mar 2007
#53
Originally Posted by LordFu View Post
Is it possible to stretch the image to fullscreen? I bet it wouldn't look bad if you did.
It would require some work to get menus etc. working with the 800x480 resolution. But if I define the resolution to 800x480, it somewhat works. Menus etc start from left and are not centered anymore, but on tactial mode the map fills the screen like it should. Gui elements are still 640 pixel wide, so it looks a bit funny, but maybe something we can live with. Attached a screenshot.
Attached Images
 
 

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Posts: 58 | Thanked: 9 times | Joined on Feb 2008
#54
no luck still. :-(

~ $ jagged
Sorry - server Keyboard map doesn't contain either 2 or 4 KeySyms per Keycode - unsupported!
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Segmentation fault
~ $


maybe it's because I installed xkbd?
 
Posts: 882 | Thanked: 1,310 times | Joined on Mar 2007
#55
Originally Posted by cyberbillp View Post
maybe it's because I installed xkbd?
It shouldn't matter, but if you want to be sure, start the game with 'ja2 -fullscreen'

I'm starting to believe there's something wrong with your data-files. How big is your data dir? You could try installing strace package and try running 'strace ja2 -fullscreen' and post the output here.
 

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Posts: 58 | Thanked: 9 times | Joined on Feb 2008
#56
Fullscreen didn't help. I'll find strace. But first, my data directory is:
621.8MB (651,999,324)
178 files, 13 sub-folders

Does that sound right?
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#57
heres my dir (top level) :
Code:
/media/mmc2/jagged/Data$ ls -l
-rw-r--r--    1 user     root       281098 Feb  9 19:33 Ambient.slf
-rw-r--r--    1 user     root     59226796 Feb  9 19:33 Anims.slf
-rw-r--r--    1 user     root     16177338 Feb  9 19:32 BattleSNDS.slf
-rw-r--r--    1 user     root       589854 Feb  9 19:32 Bigitems.slf
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 BinaryData
-rw-r--r--    1 user     root      2047959 Feb  9 19:32 Binarydata.slf
-rw-r--r--    1 user     root       213001 Feb  9 19:32 Cursors.slf
-rw-r--r--    1 user     root      2057190 Feb  9 19:32 Data.slf
-rw-r--r--    1 user     root      6016442 Feb  9 19:32 Faces.slf
-rw-r--r--    1 user     root       399352 Feb  9 19:32 Fonts.slf
-rw-r--r--    1 user     root      8663775 Feb  9 19:32 Interface.slf
-rw-r--r--    1 user     root     72223192 Feb  9 19:32 Intro.slf
-rw-r--r--    1 user     root      9105761 Feb  9 19:31 Laptop.slf
-rw-r--r--    1 user     root     26843078 Feb  9 19:31 Loadscreens.slf
-rw-r--r--    1 user     root     78864275 Feb  9 19:31 Maps.slf
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 Mercedt
-rw-r--r--    1 user     root      3757205 Feb  9 19:30 Mercedt.slf
-rw-r--r--    1 user     root    104434204 Feb  9 19:30 Music.slf
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 NpcData
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 Npc_Speech
-rw-r--r--    1 user     root    182015718 Feb  9 19:29 Npc_speech.slf
-rw-r--r--    1 user     root      2245528 Feb  9 19:29 Npcdata.slf
-rw-r--r--    1 user     root      1678333 Feb  9 19:28 Radarmaps.slf
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 ShadeTables
-rw-r--r--    1 user     root     19030241 Feb  9 19:28 Sounds.slf
-rw-r--r--    1 user     root    231850918 Feb  9 19:27 Speech.slf
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 Temp
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 Tilecache
-rw-r--r--    1 user     root     71646928 Feb  9 19:25 Tilesets.slf
drwxrwxrwx    2 user     root        32768 Feb  9 19:33 stsounds
drwxrwxrwx    5 user     root        32768 Feb  9 19:33 tilesets
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#58
I got it running, looks great...

I noticed its tricky examining items, any way to adjust keybindings? Maemo hardware buttons are F8, F6, F8, F4 and ESC (since appears its not used). You using those for anything?

I noticed the desktop version lets you hold control down while clicking left mouse button and you only move if theres something to examine? That might be nice to bind to hardware button.

I'm looking at source and its too bad its all hardcoded but maybe you could edit sgp/Input.c QueueKeyEvent and add something like if (Key == K_F6) ModifierState |= CTRL_DOWN;

The rest of the keys bindings are elsewhere but you might be able to translate them here too. if (Key == K_F8) Key = 'x'; or whatever.

Otherwise looks fun... realtime and turn based strategy games are my favorite actually, but i never got around to this game before so its all new.

BTW i think Steam version does -not- work. I bought steam version and the files appear different structure so i 'acquired' a compliant version to make up for this.
 
Posts: 84 | Thanked: 5 times | Joined on Oct 2005
#59
omfg i can't believe i lost my jagged allience disk a long time ago, WHAT A CLASSSIC I ACAN"T WAIT TO PUT ON MY n800 IF ONLY IF IT WOULD ARRIVE IN THE MAIL ARGH!!! i even have the screen protector and pouch ready!

WOW i can't believe some great brillant mind decided to import this
 
LordFu's Avatar
Posts: 151 | Thanked: 11 times | Joined on May 2007
#60
Originally Posted by ukki View Post
It would require some work to get menus etc. working with the 800x480 resolution. But if I define the resolution to 800x480, it somewhat works. Menus etc start from left and are not centered anymore, but on tactial mode the map fills the screen like it should. Gui elements are still 640 pixel wide, so it looks a bit funny, but maybe something we can live with. Attached a screenshot.
That looks great, IMO.

Originally Posted by cyberbillp View Post
Fullscreen didn't help. I'll find strace. But first, my data directory is:
621.8MB (651,999,324)
178 files, 13 sub-folders

Does that sound right?
That's off from mine.

13 Folders, 180 files
860.5 MB

I have regular JA2. What version are your files from?

Last edited by LordFu; 2008-02-10 at 03:16.
 
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