|
2010-02-18
, 12:21
|
Posts: 547 |
Thanked: 1,383 times |
Joined on Sep 2009
@ Stockholm, Sweden
|
#52
|
[...]
I had to still shout out loud that I'd still made something work out of it but couldn't really get it out there... I figure out there was a bug and I exploit it... that simple...
Please take note that I mean no disrespect to anyone from the community, I can't really be blamed, the door was wide open, and I didn't cause no harm to anybody so... I just found quite ashamed that the platform is out-there and really not ready for
game developers as well as customers... its really unfortunate...
[...]
The Following 20 Users Say Thank You to frals For This Useful Post: | ||
ashish, b-man, bald.eagle.one, bergie, fatalsaint, fgs, floffe, GeneralAntilles, Helmuth, iKneaDough, Jaffa, ossipena, pepitoe, Sasler, Shanezlar, sjgadsby, VDVsx, w00t, zwer |
|
2010-02-18
, 12:23
|
|
Posts: 1,111 |
Thanked: 1,985 times |
Joined on Aug 2009
@ Åbo, Finland
|
#53
|
Well, on the contrary... I would personally feel ALOT more safe dealing with someone like me... that means that I know what Im doing
And won't let "security flaws" be integrated within my own code
|
2010-02-18
, 12:23
|
Posts: 109 |
Thanked: 152 times |
Joined on Jan 2010
|
#54
|
|
2010-02-18
, 12:23
|
Posts: 2,802 |
Thanked: 4,491 times |
Joined on Nov 2007
|
#55
|
This is when I start checking the Extras (since I had NO other way to publish the app).
and I do apologize for the ranking... I found a flaw and exploit it...
|
2010-02-18
, 12:23
|
Posts: 367 |
Thanked: 176 times |
Joined on Oct 2009
|
#56
|
The Following User Says Thank You to c0rt3x For This Useful Post: | ||
|
2010-02-18
, 12:25
|
Posts: 75 |
Thanked: 41 times |
Joined on Jan 2010
@ Suffolk, UK
|
#57
|
|
2010-02-18
, 12:26
|
Posts: 109 |
Thanked: 152 times |
Joined on Jan 2010
|
#58
|
|
2010-02-18
, 12:27
|
|
Posts: 52 |
Thanked: 45 times |
Joined on Dec 2009
|
#59
|
Well, on the contrary... I would personally feel ALOT more safe dealing with someone like me... that means that I know what Im doing
And won't let "security flaws" be integrated within my own code
|
2010-02-18
, 12:27
|
Posts: 2,829 |
Thanked: 1,459 times |
Joined on Dec 2009
@ Finland
|
#60
|
- No need for having 3 tester to approve.
- Votes can be executed as much as you want by the same IP address. I didn't even have to use proxy or anything... (same for the application rating)
- Voters doesn't even need to have karma.
- The 10 days in standby was not working on the server and I was able to go up and running in a few hours… due to a buggy date comparison code. Does the coders did even test the whole thing? I dont know...
I feel quite ashamed cuz the device is really great, but the whole experience for game developers is REALLY disappointing, buggy, unstable and would NEVER have imagine that… not from you know who...
....
I had to still shout out loud that I'd still made something work out of it but couldn't really get it out there... I figure out there was a bug and I exploit it... that simple...
Please take note that I mean no disrespect to anyone from the community, I can't really be blamed, the door was wide open, and I didn't cause no harm to anybody so... I just found quite ashamed that the platform is out-there and really not ready for
game developers as well as customers... its really unfortunate...
The Following 10 Users Say Thank You to slender For This Useful Post: | ||
while i do agree with most of the points you make (OVI store, deployment hell etc), i can't let this one stand.
you knowingly exploited a bug (if you can even call it that), and you DO have to be blamed for that. just because there are no protections software-wise in place, doesn't mean it's up for everyone to do as they wish.
i appreciate you coming here and explaining your predicament, and i fully agree that the process is broken for commercial developers right now, but that does not justify what you have done.
"What we perceive is not nature itself, but nature exposed to our method of questioning."
-- Werner Karl Heisenberg