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Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#51
Can anyone which Descent is dying randomly test if it still is doing that when ran from a terminal as user?
 
JFX's Avatar
Posts: 111 | Thanked: 3 times | Joined on Feb 2008 @ NY
#52
what are the commands to run a program from the terminal? id like to test it.
 
qwerty12's Avatar
Posts: 4,274 | Thanked: 5,358 times | Joined on Sep 2007 @ Looking at y'all and sighing
#53
Just type d1x-rebirth-sdl

I'd do it but i removed all my game data files to make space fot some llittle britain.
 
JFX's Avatar
Posts: 111 | Thanked: 3 times | Joined on Feb 2008 @ NY
#54
its working fine and great. wondering if i could get some remappings, do i just edit the config?
 
Pushwall's Avatar
Posts: 373 | Thanked: 110 times | Joined on Jul 2007
#55
I can confirm too that the game runs great when executed in xterm. Great stuff! Now if I could just get a bit more sensitivity on the stylus turning it'd be perfect.
 
JFX's Avatar
Posts: 111 | Thanked: 3 times | Joined on Feb 2008 @ NY
#56
Yep sensitivity increase indeed. But i'm trying to figure out the best setup for the keys and on screen action. Like stylus for sliding left and right and stylus up and down for forward and backwards, or ill just hook up a full layout keyboard, but then i mine as well just play on my laptop, but then again tablets are cool , awesome with descent. I love this.
 
Posts: 11 | Thanked: 5 times | Joined on Mar 2008
#57
To the OP, can we see your patch applied against svn HEAD? Or was anything necessary at all to change in the source? Over at the DXX-Rebirth project, we would *really* appreciate it if you submitted your patch which includes the updates to the documentation text files.

I packaged a deb a while ago for personal use, but got tired of always having to tell people to get the game files, so I just put a notices in the control file package description that they are only allowed to install the game if they purchased the original. Would you consider doing something similar? It would save a lot of us time who actually bought the game years ago.

Also, do you have an apt repo setup for the Nokia?

Kip

Last edited by kip; 2008-03-17 at 21:31. Reason: Forgot something
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#58
I'll try applying the changes to the SVN - i made some changes to the DXX SDL init, so i'll do a patch and submit it, hopefully till the end of the week.

I'll put some notices in the deb too. Don't have a repo, planning to eventually use the Nokia one in the future. Or maybe i will setup a personal one, but that tends to eat hosting bandwidth
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#59
Okay, debs updated, but the patch will have to wait till i have more time.
 
Posts: 11 | Thanked: 5 times | Joined on Mar 2008
#60
Thanks Bundyo hugely. I think you made a mistake though, or perhaps I just downloaded the wrong deb (d1x-rebirth-0.1-3_armel.deb). I looked inside and it doesn't appear to have the game files, even though it has the disclaimer in the package description. If you are concerned about Interplay / Parallax coming after you, I don't even think they care anymore about a game that is over a decade old. In any case, if anyone gives you **** for it, you should be ok with the disclaimer - though I am not a lawyer.

By the way, if you can get the game files in there, build against svn head (r731 at time of writing), submit your patch to the developers to be merged into mainline, and put your package in an apt repo (either your own or some other accessible one), I'd like to send you a small token of my appreciation. Do you have a PayPal account?

Kip
 
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