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Posts: 147 | Thanked: 32 times | Joined on Sep 2009
#51
Videooooooo
 
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#52
must...see...video...
 
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Posts: 243 | Thanked: 198 times | Joined on Aug 2009
#53
Vid... :Q_____
 
Posts: 13 | Thanked: 1 time | Joined on Oct 2009
#54
if quake3 can be run does that mean stuff like return to castle wofenstine can also be run, Q3 was mostly about running about with a rocket launcher to my memory while RTCW was a true classic.
 
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Posts: 101 | Thanked: 129 times | Joined on Oct 2009 @ Los Angeles, CA
#55
demand the vi...deo ...
 
Posts: 1,255 | Thanked: 393 times | Joined on Oct 2009 @ US
#56
Ewww. Anyone have a moist towelette

Not jumping the gun here- but I wonder if the first Unreal Tournament will be possible? That would be pure bliss

Ahh, probably too ambitious. I will be happy with a PSX emu so I can play Raiden 2

And MAME, and Turbografx and AMIGA.......
 

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#57
Originally Posted by Rushmore View Post
Not jumping the gun here- but I wonder if the first Unreal Tournament will be possible? That would be pure bliss
Sure, if you can convince Epic to open source it.
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Posts: 1,255 | Thanked: 393 times | Joined on Oct 2009 @ US
#58
Originally Posted by GeneralAntilles View Post
Sure, if you can convince Epic to open source it.
I would pay for that (even though I own the PC version, Dreamcast and PS2 version as well).

I play Unreal 2004 and UT3 now mainly, but something about the original that just clicks. Bots would probably eat too many clock cycles on a portable device, so online would likely be the only way.

Wild to even be dreaming about such things working on a "phone".

Last edited by Rushmore; 2009-10-10 at 02:41.
 
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Posts: 161 | Thanked: 55 times | Joined on Dec 2006 @ SLO, CA; United States
#59
How about "flying" in Descent, Descent II?, how cool would that be? Certainly this hardware would have no issues with that, using the accelerometers.... although I think there would be a lot of button pressing... hmmm.
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Overworked, underpowered.
 
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Posts: 5,478 | Thanked: 5,222 times | Joined on Jan 2006 @ St. Petersburg, FL
#60
Originally Posted by Rushmore View Post
I play Unreal 2004 and UT3 now mainly, but something about the original that just clicks.
Two things: a redeemer that actually feels like a super weapon and dual Enforcers!

Originally Posted by Rushmore View Post
Bots would probably eat too many clock cycles on a portable device, so online would likely be the only way.
Honestly, the OMAP3 would have very little trouble with Pentium III-era stuff.
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