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Posts: 142 | Thanked: 120 times | Joined on Jul 2010
#51
When you don't kill the aliens, they go through the turrets, and they just go down down down, until you don't see them anymore.
 
Posts: 23 | Thanked: 3 times | Joined on Jan 2010
#52
And in original there is an UFO that sometimes flies over the aliens.
 
Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#53
Originally Posted by phap View Post
When you don't kill the aliens, they go through the turrets, and they just go down down down, until you don't see them anymore.
yeah i know that, just been lazy so far ..... In the original, at what point does the level end? When they hit the bunker?
 
Posts: 301 | Thanked: 275 times | Joined on Dec 2010
#54
@piggz

Thanks for this game. It keeps me back 30 ore more years, when I played the first videogames in pubs.
 
Posts: 142 | Thanked: 120 times | Joined on Jul 2010
#55
Originally Posted by piggz View Post
yeah i know that, just been lazy so far ..... In the original, at what point does the level end? When they hit the bunker?
i don't remember I didn't play the original for ages!
 
Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#56
Just uploaded version 0.2.1 with the following changes
* Internal changes to allow for different screen sizes (aka symbian version)
* Added bonus ship (300 points, appears at random when there is enough space)
* Changed way point are awarded (row 1 = 30, 2 and 3 = 20, 5 and 5 - 10)
* New menu layout with links to homepage/donate

Still todo, when aliens reach the bunkers, the bunkers get demolished, when aliens reach the bottom line, the game ends.

Let me know if the menu is a bit fiddly to activate, enjoy!
 

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Posts: 47 | Thanked: 27 times | Joined on Apr 2011
#57
@piggz
Thanks for the working of this game. Space Invaders is one of my favorite Videogame since I was a kid (>30 years ago). ha~
 
Posts: 301 | Thanked: 275 times | Joined on Dec 2010
#58
@piggz
Thanks for the update. But I noticed a bug: when you hit the UFO, the sound continues throughout the game and did not stop even if you start a new game. it stops only after you have missed the next UFO.
 
Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#59
Originally Posted by delmar View Post
@piggz
Thanks for the update. But I noticed a bug: when you hit the UFO, the sound continues throughout the game and did not stop even if you start a new game. it stops only after you have missed the next UFO.
ah, ok, easily fixed....its hard to test that on the desktop as there is no sound for some reason, and i havnt hit the ufo yet on the n900!
 
Posts: 213 | Thanked: 414 times | Joined on Nov 2010
#60
Version 0.2.2 uploaded with the following changelog

* Fixed mysteryship sound bug
* Aliens now destroy bunkers as they move past them
* The game ends when the aliens reach the 'invasion' line at the bottom
* Aliens drop down at either end of the screen now

Enjoy!
 

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