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2009-11-28
, 13:29
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Posts: 148 |
Thanked: 199 times |
Joined on Nov 2009
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#63
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Also, what about having releases for Maemo 5/N900 and Ubuntu at the same time? If it's not much extra work. It is useful to get testers (now most people in this thread don't have an N900) and also good to keep in mind the cross-platform strategy, even if currently having a full supported desktop version is not a goal.
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2009-11-28
, 17:08
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#64
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A new .deb release is available: http://maemo.org/packages/view/miniature/
W: Failed to fetch http://repository.maemo.org/extras-d...mantle/Release No Hash entry in Release file /var/lib/apt/lists/repository.maemo.org_extras-devel_dists_fremantle_Release
E: Some index files failed to download, they have been ignored, or old ones used instead.
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2009-11-28
, 17:17
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#65
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There is a simple route to enable online chess for the n900, that is to enable Java for the n900. (...)
All we need to look into is, acquiring the source code for Java, find a competent coder and I possibly know one, compile a binary, ride the wave and Nokia has a winner BIG time.
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2009-11-28
, 20:40
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#66
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2009-11-29
, 06:59
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#67
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grrrrrrrrrrrrrrrr (it was initially only "grrr" but didn't fufill the requirement of minimum characters)
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2009-11-29
, 08:02
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#68
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2009-11-29
, 11:18
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Posts: 148 |
Thanked: 199 times |
Joined on Nov 2009
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#69
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Some moves could feel more snappy? If we add animation etc will it be slower?
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2009-11-29
, 11:23
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Posts: 148 |
Thanked: 199 times |
Joined on Nov 2009
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#70
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A couple of wrong destination squares. Not bad in terms of percentage of moves but you just need one miss to loose the game...
Yeah, those iPhone chess apps, there was no expectation of using any of the coding from them. I mean, like how could you?
It was just for reference to get a handle on how other commercial companies integrated touch screen controls and features with chess, that's all.
I agree with qgil, giving a chess piece a "glowing" feel of lighting up almost like a light bulb rather than merely changing the color of the piece or drawing a colored box around it is a really nice touch.
It's little stuff like that one could draw from simply by testing out what other people have done before.
Hence the offer to dish out some iTunes credit.
Anyway, my opinion is that even bad suggestions (like mine) are still pretty good since they keep a thread like this near the top front for people to read and publicity of any kind is always good!