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2010-05-13
, 15:48
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#62
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2010-05-13
, 16:08
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Posts: 431 |
Thanked: 239 times |
Joined on Apr 2010
@ London
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#63
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2010-05-13
, 16:31
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#64
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2010-05-13
, 16:42
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Posts: 577 |
Thanked: 699 times |
Joined on Feb 2010
@ Malta
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#65
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2010-05-13
, 16:48
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Posts: 1,091 |
Thanked: 323 times |
Joined on Feb 2010
@ ~
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#66
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2010-05-13
, 16:51
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Posts: 1,255 |
Thanked: 393 times |
Joined on Oct 2009
@ US
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#67
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2010-05-13
, 16:59
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Posts: 729 |
Thanked: 155 times |
Joined on Dec 2009
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#68
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2010-05-13
, 16:59
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#69
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at all. I was trying many different permutations, pointing to index.html index.swf webKit webKitHtml... nothing happened.
I guess adding stuff manually you building your own database right?
I tried experimental, but can not get the app to find my Flash games I have been using already. Also, quite a few games need the stylus in mouse mode to work correctly, but I could not figure how to get the mouse mode to work in the app.
Did I miss something on both counts (as usual)?
Why not provide the option to load offline flash games stored in the device (.swf)
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2010-05-13
, 17:04
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#70
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The Following 2 Users Say Thank You to attila77 For This Useful Post: | ||
Is it only me, or all catalogs are down at the moment?