The Following User Says Thank You to Ikari For This Useful Post: | ||
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2010-11-18
, 17:17
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Posts: 511 |
Thanked: 128 times |
Joined on Aug 2010
@ Trinidad and Tobago
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#692
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2010-11-18
, 22:06
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Posts: 2,361 |
Thanked: 3,746 times |
Joined on Dec 2007
@ Berlin - Love this city!!
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#693
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i can not type all the codes and understand what i just did and to type everything with just the N900 keyboardis just too much!!!
The Following User Says Thank You to zehjotkah For This Useful Post: | ||
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2010-11-22
, 19:01
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Posts: 534 |
Thanked: 723 times |
Joined on Oct 2009
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#694
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2010-11-22
, 20:13
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Posts: 4,708 |
Thanked: 4,649 times |
Joined on Oct 2007
@ Bulgaria
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#695
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The Following User Says Thank You to Bundyo For This Useful Post: | ||
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2010-11-23
, 04:09
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Posts: 178 |
Thanked: 30 times |
Joined on Oct 2009
@ Texas
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#696
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2010-11-23
, 05:29
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Posts: 60 |
Thanked: 13 times |
Joined on Jan 2010
@ Oregon
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#697
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The Following User Says Thank You to Ikari For This Useful Post: | ||
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2010-11-23
, 06:18
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Posts: 511 |
Thanked: 128 times |
Joined on Aug 2010
@ Trinidad and Tobago
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#698
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Well, its actually missing I guess Javispedro forgot to add it. It should be only several rows, check what's missing in sdlgl.c when the header was added:
http://gitorious.org/preenv/preenv/c...cd78d3913f4d74
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2010-11-26
, 10:57
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Posts: 235 |
Thanked: 339 times |
Joined on Nov 2010
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#699
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I'm trying to compile from the git repo, where does SDLGL.h come from? I'm guessing it's some special OpenGL ES project?
The Following User Says Thank You to jstokes For This Useful Post: | ||
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2010-11-26
, 11:24
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Posts: 1,397 |
Thanked: 2,126 times |
Joined on Nov 2009
@ Dublin, Ireland
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#700
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Titan has even made script that will take care of everything once you manage to get the .ipk onto your device. Once again, if you wanna learn there are always people here willing to help you out, but if you wanna sit back and wait for someone to make you some sort of installer, that's fine with me.