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javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#691
Originally Posted by nax3000 View Post
Unsurprisingly, the framerate drops with this enabled.
You mean, vs the SDL audio plugin or vs not having any plugin at all?
 
Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#692
Originally Posted by javispedro View Post
You mean, vs the SDL audio plugin or vs not having any plugin at all?
VS no plugin at all. But actually I'm getting the same framerate drops with both plugins. That should be expected right?

Also, should we expect a framerate bump in the next version? If so, I wonder if your audio plugin will run better with better framerate. The audio is perfect when inside the castle and in the menus (SM64)
________
TRX450r

Last edited by nax3000; 2011-03-18 at 13:27.
 
javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#693
Originally Posted by nax3000 View Post
I wonder if your audio plugin will run better with better framerate.
Don't really know -- that's why I released it. I for now will keep the SDL plugin as I prefer its buffer underrun "pause" algorithm.


At least I've noticed that pa64 works flawlessly when the graphics plugin is disabled, while jttl still stutters.

So now I have a portable Mario64 tune player .

Maybe this means I should invest some time in pa64.

Last edited by javispedro; 2010-07-15 at 00:08.
 
Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#694
Originally Posted by javispedro View Post

Maybe this means I should invest some time in pa64.
That would be completely awesome
________
Pissing Tube

Last edited by nax3000; 2011-03-18 at 13:27.
 
Posts: 2,014 | Thanked: 1,581 times | Joined on Sep 2009
#695
Well progress of sorts. Games now run, however they run in the bottom left corner regardless of me setting --fullscreen or setting it to true in the config.

Help appreciated.
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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#696
Originally Posted by Bratag View Post
Well progress of sorts. Games now run, however they run in the bottom left corner regardless of me setting --fullscreen or setting it to true in the config.

Help appreciated.
Change framebuffer enable = 0 and the resolution settings below that to 800 and 480.

Or framebuffer enable = 1 and resolution below that to 400x240 -> This'll create those jagged edges... but it does increase framerate a little.

Originally Posted by jd4200 View Post
I'm not one for games, at all; but, seeing StarFox has really ignited a childhood spark in me.

I've downloaded the rom from a website, and tried to load it up but the screen just goes black.
Could somebody please help me on how to get this game working? I'm feeling rather My nostalgic.
Give it some time to load. And if that fails just try a different rom from a different site.

Originally Posted by javispedro View Post
Don't really know -- that's why I released it. I for now will keep the SDL plugin as I prefer its buffer underrun "pause" algorithm.


At least I've noticed that pa64 works flawlessly when the graphics plugin is disabled, while jttl still stutters.

So now I have a portable Mario64 tune player .

Maybe this means I should invest some time in pa64.
Is there no other processor you could offload the sound to? So that even if the framerate is limitting its audio quality, the audio won't slow the game?

I think the best bet at the moment is to try getting sound not to affect speeds at all... at the loss of sound quality.

Then again, I'm with Exophase in thinking sound will probably never be great.

One final thing, do you think you could modify the gles package to install both v0.0.3 and 0.0.4 as 4 has broken Bomberman and some other games, while making others better... so there appears to be a need for both

Last edited by IzzehO; 2010-07-15 at 02:01.
 

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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#697
Originally Posted by jd4200 View Post
I have the same issue of only have a small screen.
I have tried adding the option:
Framebuffer enable = 0 into the config file, aswell as changing the resolution, but it doesn't change a single thing.

Am I doing it right?
thanks.
Are you editting the gles2n64.conf file? that should already be in there.

Download my custom config files.
 
Posts: 133 | Thanked: 17 times | Joined on May 2010
#698
to the guy who posted the directions on how to change key mappings with izzeho's custom config, can you please provide those instructions in English?

we English speaking people also REALLY want to customize controls too!
 
Posts: 3,664 | Thanked: 1,530 times | Joined on Sep 2009 @ Hamilton, New Zealand
#699
lol I installed version 1.5 from Extra-devel and it doesn't even work.
I think the commandline version is much better. Since it just work.
 

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Posts: 145 | Thanked: 25 times | Joined on Jan 2010
#700
maxximuscool, why do you say it doesn't work, what happens? it works for me and many others.
 
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