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Posts: 638 | Thanked: 1,692 times | Joined on Aug 2009
#691
Originally Posted by vi_ View Post
That was fast. Although something is not quite right...FG libgstdsp.so is 158KB and your one is 805KB. Changing 1 single digit in 1 source file should not increase the size of the output by 900%.

Close, but no cigar.
..not stripped...
strip libgstdsp.so

Just completed the "make"
97% ...builded on the road

Last edited by xes; 2011-12-21 at 11:11. Reason: Attachment removed - wrong build
 

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#692
Originally Posted by karam View Post
done
with patches from freemangordon
OP DELIVERS



And it works! Thank you xes, karam and freemangordon. Barely an hour after I suggested this it has surfaced.

I love all you bros.

no homo.
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#693
oops
looks like i didn't strip it

anyway
here is a 100 quality instead of 90 (stripped)
Attached Files
File Type: zip libgstdsp100.so.zip (68.7 KB, 99 views)

Last edited by karam; 2011-12-20 at 14:41.
 

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#694
Originally Posted by vi_ View Post
OP DELIVERS

- IMG -

And it works! Thank you xes, karam and freemangordon. Barely an hour after I suggested this it has surfaced.

I love all you bros.

no homo.

You are welcome...but at the end, which one are you using?
Tested both of them? (to avoid confusion i think is better to remove the untested attachments)

Last edited by xes; 2011-12-20 at 14:50.
 

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#695
I am using the second 'stripped' version. It seems silly to use an extra 750KB of RAM for nothing.

I am using the 97 version. Above 97 the difference is imperceptible yet the file grows by about 1/3 in size (so around 3MB per photo instead of 2).

freemangordon, would you consider adding this to your source tree so that in the future if you make any alterations I will not lose this marvelous 7 points less of jpeg compression?
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N900: One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.

Last edited by vi_; 2011-12-20 at 14:48.
 
Posts: 638 | Thanked: 1,692 times | Joined on Aug 2009
#696
@vi_
If you have some time, make a test also with the "builded inside" version. Performance may be different.
 

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#697
@xes i think building inside will improve the performance with binaries only


@freemangordon

i have abettercamera app (just like blessN900)
but the HDR photo taking doesn't work with 720p patches
didn't check if it's caused by libgstdsp or the ones inside /lib/dsp

i just did a small script to switch between libraries when launching abettercamera app

hope you can know what is causing the problem
 
Posts: 1,680 | Thanked: 3,685 times | Joined on Jan 2011
#698
Originally Posted by karam View Post
@xes i think building inside will improve the performance with binaries only


@freemangordon

i have abettercamera app (just like blessN900)
but the HDR photo taking doesn't work with 720p patches
didn't check if it's caused by libgstdsp or the ones inside /lib/dsp

i just did a small script to switch between libraries when launching abettercamera app

hope you can know what is causing the problem
Abettercamera (ABC) uses the DSP for faster processing. Without knowing what it is ABC is doing with the DSP (i.e. seeing sources) there is nothing that can be done...
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#699
Looool.... Forget about the image... THink about the video HIGHER BITRATES!!! omg, doesnt care, how all you optimize the camera, with that bitrates ( arround 5-8MB ) You never get decent quality....

And about the image quality, to much oversharped images, and some kind of extra filters...

Damn xD
 
Posts: 638 | Thanked: 1,692 times | Joined on Aug 2009
#700
.....hum.... with the build of libgstdsp based on latest sources it seems to be some issue while recording video.... (black screen after some second and then hang of the app)

Please verify this and report.


@freemangordon
I would like to complete the camera-ui interface preparing the icons for the new resolutions settings.
Is it sufficient to prepare the icons and put in the right folders or it is necessary to rebuild the app?
(in this case which are the expected names?)
 

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