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2010-12-13
, 02:20
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Posts: 327 |
Thanked: 383 times |
Joined on Aug 2010
@ alex , egypt
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#722
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2010-12-13
, 16:20
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Posts: 63 |
Thanked: 5 times |
Joined on May 2010
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#723
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2010-12-13
, 18:35
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Posts: 1,411 |
Thanked: 1,330 times |
Joined on Jan 2010
@ Tatooine
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#724
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2010-12-13
, 18:48
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Posts: 2,355 |
Thanked: 5,249 times |
Joined on Jan 2009
@ Barcelona
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#725
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More specifically, what am I to do so that "libsdlpre.so" from 0.1.1 is kept around (and does it not have a newer version). I hope this makes sense.
Simple answer = "no" as the Palm doesn't have a hardware keyboard, none of the games will be coded to use it
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2010-12-13
, 18:54
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Posts: 619 |
Thanked: 691 times |
Joined on Feb 2010
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#726
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2010-12-13
, 19:17
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Posts: 1,411 |
Thanked: 1,330 times |
Joined on Jan 2010
@ Tatooine
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#727
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Keep the 0.1.1 package around.... as some games break.
"The Palm" DOES have a hardware keyboard, and it works...
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2010-12-13
, 19:52
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Posts: 172 |
Thanked: 63 times |
Joined on Jun 2010
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#728
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2010-12-13
, 23:47
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Posts: 63 |
Thanked: 5 times |
Joined on May 2010
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#729
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2010-12-13
, 23:57
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Posts: 534 |
Thanked: 723 times |
Joined on Oct 2009
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#730
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The Following User Says Thank You to jflatt For This Useful Post: | ||
Thank you for continuing to develop and support this package, it is very much appreciated.
I don't understand what you mean by
Cheers,
travla