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Kevstacey's Avatar
Posts: 400 | Thanked: 76 times | Joined on Nov 2009 @ uk
#71
any idea when a beta may be available in the repo's? thanks
 
atilla's Avatar
Posts: 1,210 | Thanked: 597 times | Joined on Apr 2010 @ hamburg,germany
#72
common guys it will never happen.the open gl es rendering on n900 is just a myth.they would made a n64 emu but it will work like ps4all only with software rendering and running at 5fps.so stop dreaming.........
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Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#73
You donīt know what are you saying. Ogles rendering has done, so stop boy
 

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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#74
Originally Posted by atilla View Post
common guys it will never happen.the open gl es rendering on n900 is just a myth.they would made a n64 emu but it will work like ps4all only with software rendering and running at 5fps.so stop dreaming.........
Wow.. negativity much? GTFO

.... that said.. if it's reverse psychology... yeah this is definitely not gonna work! (They said we couldn't overclock: we did, they said we couldn't have USB host mode: we do, said we couldn't run PSX games at full speed: we did <for some>, they said we wouldn't get PR1.2: we did... there are much better examples.. I just forgot them all :P)

Pandora is running most games with full speed and a fair few of those run flawlessly - It can definitely happen.

Anyhow.. Figa you said you were in contact with the developers, has that helped at all? (I know full well it's only been a day... but just curious as 'in contact' means you've already communicated with them)
 
Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#75
I am communicating with them, but it isnīt so fast...
 
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#76
Ah well.. hopefully something comes of it. I'll certainly buy you a beer if it does!
 
atilla's Avatar
Posts: 1,210 | Thanked: 597 times | Joined on Apr 2010 @ hamburg,germany
#77
Originally Posted by Figa View Post
You donīt know what are you saying. Ogles rendering has done, so stop boy
so if its done then where is it??its always (still in developing)i dont want to flame on developers.im really happy and glad that the maemo community has some such great ppl.but this talking since 6months about open gl es is really annoying and i dont think that the emus will ever run with ogles rendering at full speed......
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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#78
Originally Posted by atilla View Post
so if its done then where is it??its always (still in developing)i dont want to flame on developers.im really happy and glad that the maemo community has some such great ppl.but this talking since 6months about open gl es is really annoying and i dont think that the emus will ever run with ogles rendering at full speed......
What on EARTH are you smoking? Just go away already... discussions have only been going for 2 days. Mostly because the OGLES port for Pandora has only been out about 3 weeks...
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#79
It's not necessary to drag in the same spirit of negativity and arguing from the other thread. If that was useful or wanted here i would have just merged it instead of closing it.
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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#80
Originally Posted by IzzehO View Post
Wow.. negativity much? GTFO
Just put him on http://talk.maemo.org/profile.php?do=ignorelist like I did and it's much more peaceful here.
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