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2017-09-11
, 12:00
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Posts: 735 |
Thanked: 1,054 times |
Joined on Jun 2010
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#73
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2017-09-11
, 18:47
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Posts: 187 |
Thanked: 514 times |
Joined on Nov 2014
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#74
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2017-09-12
, 09:39
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Posts: 735 |
Thanked: 1,054 times |
Joined on Jun 2010
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#75
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2017-09-12
, 22:44
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Posts: 187 |
Thanked: 514 times |
Joined on Nov 2014
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#76
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Our aspiration was for the Gemini to have an 8000 mAh battery.
We could not fit the 8000 mAh battery in the dimensions we set for the device, as one of our backers noticed early on in the campaign.
Keeping the aspiration of 8000 mAh we tried to find the largest off the shelf removable battery that would fit the device. We were finding batteries with capacity of around 3000 mAh and this was not satisfactory.
We proceeded to look at other solution making the battery replaceable, but not removable in the sense of not requiring any device maintenance.
In the end we decided to create our own custom battery that can fit the space.
The battery is not removable, but is replaceable. Having a removable battery would make the device thicker and we did not want that either. The battery can be replaced, as it plugs in neatly into the side PCB. Replacement batteries will be available.
The battery size has been measured at 4220 mAh and we are yet to do the final longevity tests (talk time and standby time)
Even at 4220 mAh, the Gemini regular battery is still one of the largest batteries on a mobile phone device.
We are still keen to cater for an even larger battery and we are considering to introduce an large battery add-on that would come with a thicker base cover to cater for the larger battery volume, making the dimensions of the device much thicker.
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2017-09-13
, 12:13
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Posts: 592 |
Thanked: 1,603 times |
Joined on Apr 2010
@ Berlin / Germany
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#77
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Running Debian.
Upgraded to Helio X27.
Downgraded battery to 42mAH
https://www.theregister.co.uk/2017/0...otype_handson/
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2017-09-14
, 20:43
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Posts: 1,378 |
Thanked: 1,604 times |
Joined on Jun 2010
@ Göteborg, Sweden
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#79
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2017-09-14
, 21:41
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Posts: 269 |
Thanked: 1,096 times |
Joined on Sep 2009
@ Hampshire, UK
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#80
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The GPU is a very complex beast containing a lot of different subsystems, some dedicated to 2D, 3D, video decoding, etc... but as Qt expects OpenGL(ES), I understand that it is the 3D subsystem that is needed. (A new software renderer is now available, but is not related to the question, so I won't go further on it).